GUIStyle
.clipping
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GUIStyle
.clipping
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Class Functions
operator GUIStyle
var
clipping :
TextClipping
Description
What to do when the contents to be rendered is too large to fit within the area given.
JavaScripts
JavaScript
C#
Boo
// Prints how is managed the text when the contents rendered
// are too large to fir in the area given.
function
OnGUI
() {
if
(
GUI.skin
.customStyles.Length > 0)
Debug.Log
(
GUI.skin
.customStyles[0].clipping);
}
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
OnGUI
() {
if
(
GUI.skin
.customStyles.Length > 0)
Debug.Log
(
GUI.skin
.customStyles[0].clipping);
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
OnGUI
():
if
GUI.skin
.customStyles.Length > 0:
Debug.Log
(
GUI.skin
.customStyles[0].clipping)