Description
Space from the edge of GUIStyle to the start of the contents.
private var rctOff :
RectOffset;
function OnGUI() {
if(
GUI.skin.customStyles.Length > 0) {
rctOff =
GUI.skin.customStyles[0].padding;
Debug.Log(
"Left: " + rctOff.left +
" Right: " + rctOff.right);
Debug.Log(
"Top: " + rctOff.top +
" Bottom: " + rctOff.bottom);
}
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
private RectOffset rctOff;
void OnGUI() {
if (
GUI.skin.customStyles.Length > 0) {
rctOff =
GUI.skin.customStyles[0].padding;
Debug.Log(
"Left: " + rctOff.left +
" Right: " + rctOff.right);
Debug.Log(
"Top: " + rctOff.top +
" Bottom: " + rctOff.bottom);
}
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
private rctOff as
RectOffset def
OnGUI():
if GUI.skin.customStyles.Length > 0:
rctOff =
GUI.skin.customStyles[0].padding
Debug.Log(((('Left: ' + rctOff.left) + ' Right: ') + rctOff.right))
Debug.Log(((('Top: ' + rctOff.top) + ' Bottom: ') + rctOff.bottom))