var emit : bool
Description
Should particles be automatically emitted each frame?
particleEmitter.emit = true;
yield WaitForSeconds(3);
particleEmitter.emit =
false;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
IEnumerator
Awake() {
particleEmitter.emit = true;
yield return new WaitForSeconds(3);
particleEmitter.emit =
false;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake() as IEnumerator:
particleEmitter.emit = true
yield WaitForSeconds(3)
particleEmitter.emit =
false