As you develop your application on Android, it's useful to understand the platform's general approach to API change management. It's also important to understand the API Level identifier and the role it plays in ensuring your application's compatibility with devices on which it may be installed.
The sections below provide information about API Level and how it affects your applications.
For information about how to use the "Filter by API Level" control available in the API reference documentation, see Filtering the documentation at the end of this document.
API Level is an integer value that uniquely identifies the framework API revision offered by a version of the Android platform.
The Android platform provides a framework API that applications can use to interact with the underlying Android system. The framework API consists of:
Each successive version of the Android platform can include updates to the Android application framework API that it delivers.
Updates to the framework API are designed so that the new API remains compatible with earlier versions of the API. That is, most changes in the API are additive and introduce new or replacement functionality. As parts of the API are upgraded, the older replaced parts are deprecated but are not removed, so that existing applications can still use them. In a very small number of cases, parts of the API may be modified or removed, although typically such changes are only needed to ensure API robustness and application or system security. All other API parts from earlier revisions are carried forward without modification.
The framework API that an Android platform delivers is specified using an integer identifier called "API Level". Each Android platform version supports exactly one API Level, although support is implicit for all earlier API Levels (down to API Level 1). The initial release of the Android platform provided API Level 1 and subsequent releases have incremented the API Level.
The following table specifies the API Level supported by each version of the Android platform.
Platform Version | API Level |
---|---|
Android 2.0.1 | 6 |
Android 2.0 | 5 |
Android 1.6 | 4 |
Android 1.5 | 3 |
Android 1.1 | 2 |
Android 1.0 | 1 |
The API Level identifier serves a key role in ensuring the best possible experience for users and application developers:
Each Android platform version stores its API Level identifier internally, in the Android system itself.
Applications can use a manifest element provided by the framework API —
<uses-sdk>
— to describe the minimum and maximum API
Levels under which they are able to run, as well as the preferred API Level that
they are designed to support. The element offers three key attributes:
android:minSdkVersion
— Specifies the minimum API Level
on which the application is able to run. The default value is "1".android:targetSdkVersion
— Specifies the API Level
on which the application is designed to run. In some cases, this allows the
application to use manifest elements or behaviors defined in the target
API Level, rather than being restricted to using only those defined
for the minimum API Level.android:maxSdkVersion
— Specifies the maximum API Level
on which the application is able to run. Important: Please read the <uses-sdk>
documentation before using this attribute. For example, to specify the minimum system API Level that an application
requires in order to run, the application would include in its manifest a
<uses-sdk>
element with a android:minSdkVersion
attribute. The value of android:minSdkVersion
would be the integer
corresponding to the API Level of the earliest version of the Android platform
under which the application can run.
When the user attempts to install an application, or when revalidating an
appplication after a system update, the Android system first checks the
<uses-sdk>
attributes in the application's manifest and
compares the values against its own internal API Level. The system allows the
installation to begin only if these conditions are met:
android:minSdkVersion
attribute is declared, its value
must be less than or equal to the system's API Level integer. If not declared,
the system assumes that the application requires API Level 1. android:maxSdkVersion
attribute is declared, its value
must be equal to or greater than the system's API Level integer.
If not declared, the system assumes that the application
has no maximum API Level. Please read the <uses-sdk>
documentation for more information about how the system handles this attribute.When declared in an application's manifest, a <uses-sdk>
element might look like this:
<manifest> ... <uses-sdk android:minSdkVersion="5" /> ... </manifest>
The principal reason that an application would declare an API Level in
android:minSdkVersion
is to tell the Android system that it is
using APIs that were introduced in the API Level specified. If the
application were to be somehow installed on a platform with a lower API Level,
then it would crash at run-time when it tried to access APIs that don't exist.
The system prevents such an outcome by not allowing the application to be
installed if the lowest API Level it requires is higher than that of the
platform version on the target device.
For example, the android.appwidget
package was introduced with API
Level 3. If an application uses that API, it must declare a
android:minSdkVersion
attribute with a value of "3". The
application will then be installable on platforms such as Android 1.5 (API Level
3) and Android 1.6 (API Level 4), but not on the Android 1.1 (API Level 2) and
Android 1.0 platforms (API Level 1).
For more information about how to specify an application's API Level
requirements, see the <uses-sdk>
section of the manifest file documentation.
The sections below provide information related to API level that you should consider when developing your application.
Android applications are generally forward-compatible with new versions of the Android platform.
Because almost all changes to the framework API are additive, an Android application developed using any given version of the API (as specified by its API Level) is forward-compatible with later versions of the Android platform and higher API levels. The application should be able to run on all later versions of the Android platform, except in isolated cases where the application uses a part of the API that is later removed for some reason.
Forward compatibility is important because many Android-powered devices receive over-the-air (OTA) system updates. The user may install your application and use it successfully, then later receive an OTA update to a new version of the Android platform. Once the update is installed, your application will run in a new run-time version of the environment, but one that has the API and system capabilities that your application depends on.
In some cases, changes below the API, such those in the underlying system itself, may affect your application when it is run in the new environment. For that reason it's important for you, as the application developer, to understand how the application will look and behave in each system environment. To help you test your application on various versions of the Android platform, the Android SDK includes multiple platforms that you can download. Each platform includes a compatible system image that you can run in an AVD, to test your application.
Android applications are not necessarily backward compatible with versions of the Android platform older than the version against which they were compiled.
Each new version of the Android platform can include new framework APIs, such as those that give applications access to new platform capabilities or replace existing API parts. The new APIs are accessible to applications when running on the new platform and, as mentioned above, also when running on later versions of the platform, as specified by API Level. Conversely, because earlier versions of the platform do not include the new APIs, applications that use the new APIs are unable to run on those platforms.
Although it's unlikely that an Android-powered device would be downgraded to a previous version of the platform, it's important to realize that there are likely to be many devices in the field that run earlier versions of the platform. Even among devices that receive OTA updates, some might lag and might not receive an update for a significant amount of time.
When you are developing your application, you will need to choose the platform version against which you will compile the application. In general, you should compile your application against the lowest possible version of the platform that your application can support.
You can determine the lowest possible platform version by compiling the
application against successively lower build targets. After you determine the
lowest version, you should create an AVD using the corresponding platform
version (and API Level) and fully test your application. Make sure to declare a
android:minSdkVersion
attribute in the application's manifest and
set its value to the API Level of the platform version.
If you build an application that uses APIs or system features introduced in
the latest platform version, you should set the
android:minSdkVersion
attribute to the API Level of the latest
platform version. This ensures that users will only be able to install your
application if their devices are running a compatible version of the Android
platform. In turn, this ensures that your application can function properly on
their devices.
If your application uses APIs introduced in the latest platform version but
does not declare a android:minSdkVersion
attribute, then
it will run properly on devices running the latest version of the platform, but
not on devices running earlier versions of the platform. In the latter
case, the application will crash at runtime when it tries to use APIs that don't
exist on the earlier versions.
After compiling your application, you should make sure to test it on the
platform specified in the application's android:minSdkVersion
attribute. To do so, create an AVD that uses the platform version required by
your application. Additionally, to ensure forward-compatibility, you should run
and test the application on all platforms that use a higher API Level than that
used by your application.
The Android SDK includes multiple platform versions that you can use, including the latest version, and provides an updater tool that you can use to download other platform versions as necessary.
To access the updater, use the android
command-line tool,
located in the <sdk>/tools directory. You can launch the Updater by using
the android
command without specifying any options. You can
also simply double-click the android.bat (Windows) or android (OS X/Linux) file.
In ADT, you can also access the updater by selecting
Window > Android SDK and AVD
Manager.
To run your application against different platform versions in the emulator, create an AVD for each platform version that you want to test. For more information about AVDs, see Android Virtual Devices. If you are using a physical device for testing, ensure that you know the API Level of the Android platform it runs. See the table at the top of this document for a list of platform versions and their API Levels.
In some cases, an "Early Look" Android SDK platform may be available. To let you begin developing on the platform although the APIs may not be final, the platform's API Level integer will not be specified. You must instead use the platform's provisional API Level in your application manifest, in order to build applications against the platform. A provisional API Level is not an integer, but a string matching the codename of the unreleased platform version. The provisional API Level will be specified in the release notes for the Early Look SDK release notes and is case-sensitive.
The use of a provisional API Level is designed to protect developers and device users from inadvertently publishing or installing applications based on the Early Look framework API, which may not run properly on actual devices running the final system image.
The provisional API Level will only be valid while using the Early Look SDK and can only be used to run applications in the emulator. An application using the provisional API Level can never be installed on an Android device. At the final release of the platform, you must replace any instances of the provisional API Level in your application manifest with the final platform's actual API Level integer.
Reference documentation pages on the Android Developers site offer a "Filter
by API Level" control in the top-right area of each page. You can use the
control to show documentation only for parts of the API that are actually
accessible to your application, based on the API Level that it specifies in
the android:minSdkVersion
attribute of its manifest file.
To use filtering, select the checkbox to enable filtering, just below the page search box. Then set the "Filter by API Level" control to the same API Level as specified by your application. Notice that APIs introduced in a later API Level are then grayed out and their content is masked, since they would not be accessible to your application.
Filtering by API Level in the documentation does not provide a view of what is new or introduced in each API Level — it simply provides a way to view the entire API associated with a given API Level, while excluding API elements introduced in later API Levels.
If you decide that you don't want to filter the API documentation, just disable the feature using the checkbox. By default, API Level filtering is disabled, so that you can view the full framework API, regardless of API Level.
Also note that the reference documentation for individual API elements specifies the API Level at which each element was introduced. The API Level for packages and classes is specified as "Since <api level>" at the top-right corner of the content area on each documentation page. The API Level for class members is specified in their detailed description headers, at the right margin.