LLVM API Documentation
00001 //===-- NVPTXPrologEpilogPass.cpp - NVPTX prolog/epilog inserter ----------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file is a copy of the generic LLVM PrologEpilogInserter pass, modified 00011 // to remove unneeded functionality and to handle virtual registers. Most code 00012 // here is a copy of PrologEpilogInserter.cpp. 00013 // 00014 //===----------------------------------------------------------------------===// 00015 00016 #include "NVPTX.h" 00017 #include "llvm/CodeGen/MachineFrameInfo.h" 00018 #include "llvm/CodeGen/MachineFunction.h" 00019 #include "llvm/CodeGen/MachineFunctionPass.h" 00020 #include "llvm/Pass.h" 00021 #include "llvm/Support/Debug.h" 00022 #include "llvm/Support/raw_ostream.h" 00023 #include "llvm/Target/TargetFrameLowering.h" 00024 #include "llvm/Target/TargetRegisterInfo.h" 00025 #include "llvm/Target/TargetSubtargetInfo.h" 00026 00027 using namespace llvm; 00028 00029 #define DEBUG_TYPE "nvptx-prolog-epilog" 00030 00031 namespace { 00032 class NVPTXPrologEpilogPass : public MachineFunctionPass { 00033 public: 00034 static char ID; 00035 NVPTXPrologEpilogPass() : MachineFunctionPass(ID) {} 00036 00037 bool runOnMachineFunction(MachineFunction &MF) override; 00038 00039 private: 00040 void calculateFrameObjectOffsets(MachineFunction &Fn); 00041 }; 00042 } 00043 00044 MachineFunctionPass *llvm::createNVPTXPrologEpilogPass() { 00045 return new NVPTXPrologEpilogPass(); 00046 } 00047 00048 char NVPTXPrologEpilogPass::ID = 0; 00049 00050 bool NVPTXPrologEpilogPass::runOnMachineFunction(MachineFunction &MF) { 00051 const TargetMachine &TM = MF.getTarget(); 00052 const TargetFrameLowering &TFI = *TM.getSubtargetImpl()->getFrameLowering(); 00053 const TargetRegisterInfo &TRI = *TM.getSubtargetImpl()->getRegisterInfo(); 00054 bool Modified = false; 00055 00056 calculateFrameObjectOffsets(MF); 00057 00058 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) { 00059 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 00060 MachineInstr *MI = I; 00061 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 00062 if (!MI->getOperand(i).isFI()) 00063 continue; 00064 TRI.eliminateFrameIndex(MI, 0, i, nullptr); 00065 Modified = true; 00066 } 00067 } 00068 } 00069 00070 // Add function prolog/epilog 00071 TFI.emitPrologue(MF); 00072 00073 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { 00074 // If last instruction is a return instruction, add an epilogue 00075 if (!I->empty() && I->back().isReturn()) 00076 TFI.emitEpilogue(MF, *I); 00077 } 00078 00079 return Modified; 00080 } 00081 00082 /// AdjustStackOffset - Helper function used to adjust the stack frame offset. 00083 static inline void 00084 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 00085 bool StackGrowsDown, int64_t &Offset, 00086 unsigned &MaxAlign) { 00087 // If the stack grows down, add the object size to find the lowest address. 00088 if (StackGrowsDown) 00089 Offset += MFI->getObjectSize(FrameIdx); 00090 00091 unsigned Align = MFI->getObjectAlignment(FrameIdx); 00092 00093 // If the alignment of this object is greater than that of the stack, then 00094 // increase the stack alignment to match. 00095 MaxAlign = std::max(MaxAlign, Align); 00096 00097 // Adjust to alignment boundary. 00098 Offset = (Offset + Align - 1) / Align * Align; 00099 00100 if (StackGrowsDown) { 00101 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 00102 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 00103 } else { 00104 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 00105 MFI->setObjectOffset(FrameIdx, Offset); 00106 Offset += MFI->getObjectSize(FrameIdx); 00107 } 00108 } 00109 00110 void 00111 NVPTXPrologEpilogPass::calculateFrameObjectOffsets(MachineFunction &Fn) { 00112 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 00113 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 00114 00115 bool StackGrowsDown = 00116 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 00117 00118 // Loop over all of the stack objects, assigning sequential addresses... 00119 MachineFrameInfo *MFI = Fn.getFrameInfo(); 00120 00121 // Start at the beginning of the local area. 00122 // The Offset is the distance from the stack top in the direction 00123 // of stack growth -- so it's always nonnegative. 00124 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 00125 if (StackGrowsDown) 00126 LocalAreaOffset = -LocalAreaOffset; 00127 assert(LocalAreaOffset >= 0 00128 && "Local area offset should be in direction of stack growth"); 00129 int64_t Offset = LocalAreaOffset; 00130 00131 // If there are fixed sized objects that are preallocated in the local area, 00132 // non-fixed objects can't be allocated right at the start of local area. 00133 // We currently don't support filling in holes in between fixed sized 00134 // objects, so we adjust 'Offset' to point to the end of last fixed sized 00135 // preallocated object. 00136 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 00137 int64_t FixedOff; 00138 if (StackGrowsDown) { 00139 // The maximum distance from the stack pointer is at lower address of 00140 // the object -- which is given by offset. For down growing stack 00141 // the offset is negative, so we negate the offset to get the distance. 00142 FixedOff = -MFI->getObjectOffset(i); 00143 } else { 00144 // The maximum distance from the start pointer is at the upper 00145 // address of the object. 00146 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 00147 } 00148 if (FixedOff > Offset) Offset = FixedOff; 00149 } 00150 00151 // NOTE: We do not have a call stack 00152 00153 unsigned MaxAlign = MFI->getMaxAlignment(); 00154 00155 // No scavenger 00156 00157 // FIXME: Once this is working, then enable flag will change to a target 00158 // check for whether the frame is large enough to want to use virtual 00159 // frame index registers. Functions which don't want/need this optimization 00160 // will continue to use the existing code path. 00161 if (MFI->getUseLocalStackAllocationBlock()) { 00162 unsigned Align = MFI->getLocalFrameMaxAlign(); 00163 00164 // Adjust to alignment boundary. 00165 Offset = (Offset + Align - 1) / Align * Align; 00166 00167 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 00168 00169 // Resolve offsets for objects in the local block. 00170 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 00171 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 00172 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 00173 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 00174 FIOffset << "]\n"); 00175 MFI->setObjectOffset(Entry.first, FIOffset); 00176 } 00177 // Allocate the local block 00178 Offset += MFI->getLocalFrameSize(); 00179 00180 MaxAlign = std::max(Align, MaxAlign); 00181 } 00182 00183 // No stack protector 00184 00185 // Then assign frame offsets to stack objects that are not used to spill 00186 // callee saved registers. 00187 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 00188 if (MFI->isObjectPreAllocated(i) && 00189 MFI->getUseLocalStackAllocationBlock()) 00190 continue; 00191 if (MFI->isDeadObjectIndex(i)) 00192 continue; 00193 00194 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); 00195 } 00196 00197 // No scavenger 00198 00199 if (!TFI.targetHandlesStackFrameRounding()) { 00200 // If we have reserved argument space for call sites in the function 00201 // immediately on entry to the current function, count it as part of the 00202 // overall stack size. 00203 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 00204 Offset += MFI->getMaxCallFrameSize(); 00205 00206 // Round up the size to a multiple of the alignment. If the function has 00207 // any calls or alloca's, align to the target's StackAlignment value to 00208 // ensure that the callee's frame or the alloca data is suitably aligned; 00209 // otherwise, for leaf functions, align to the TransientStackAlignment 00210 // value. 00211 unsigned StackAlign; 00212 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 00213 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 00214 StackAlign = TFI.getStackAlignment(); 00215 else 00216 StackAlign = TFI.getTransientStackAlignment(); 00217 00218 // If the frame pointer is eliminated, all frame offsets will be relative to 00219 // SP not FP. Align to MaxAlign so this works. 00220 StackAlign = std::max(StackAlign, MaxAlign); 00221 unsigned AlignMask = StackAlign - 1; 00222 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); 00223 } 00224 00225 // Update frame info to pretend that this is part of the stack... 00226 int64_t StackSize = Offset - LocalAreaOffset; 00227 MFI->setStackSize(StackSize); 00228 }