LLVM API Documentation
00001 //===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This implements the ScheduleDAG class, which is a base class used by 00011 // scheduling implementation classes. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #include "llvm/CodeGen/ScheduleDAG.h" 00016 #include "llvm/CodeGen/ScheduleHazardRecognizer.h" 00017 #include "llvm/CodeGen/SelectionDAGNodes.h" 00018 #include "llvm/Support/CommandLine.h" 00019 #include "llvm/Support/Debug.h" 00020 #include "llvm/Support/raw_ostream.h" 00021 #include "llvm/Target/TargetInstrInfo.h" 00022 #include "llvm/Target/TargetMachine.h" 00023 #include "llvm/Target/TargetRegisterInfo.h" 00024 #include "llvm/Target/TargetSubtargetInfo.h" 00025 #include <climits> 00026 using namespace llvm; 00027 00028 #define DEBUG_TYPE "pre-RA-sched" 00029 00030 #ifndef NDEBUG 00031 static cl::opt<bool> StressSchedOpt( 00032 "stress-sched", cl::Hidden, cl::init(false), 00033 cl::desc("Stress test instruction scheduling")); 00034 #endif 00035 00036 void SchedulingPriorityQueue::anchor() { } 00037 00038 ScheduleDAG::ScheduleDAG(MachineFunction &mf) 00039 : TM(mf.getTarget()), TII(TM.getSubtargetImpl()->getInstrInfo()), 00040 TRI(TM.getSubtargetImpl()->getRegisterInfo()), MF(mf), 00041 MRI(mf.getRegInfo()), EntrySU(), ExitSU() { 00042 #ifndef NDEBUG 00043 StressSched = StressSchedOpt; 00044 #endif 00045 } 00046 00047 ScheduleDAG::~ScheduleDAG() {} 00048 00049 /// Clear the DAG state (e.g. between scheduling regions). 00050 void ScheduleDAG::clearDAG() { 00051 SUnits.clear(); 00052 EntrySU = SUnit(); 00053 ExitSU = SUnit(); 00054 } 00055 00056 /// getInstrDesc helper to handle SDNodes. 00057 const MCInstrDesc *ScheduleDAG::getNodeDesc(const SDNode *Node) const { 00058 if (!Node || !Node->isMachineOpcode()) return nullptr; 00059 return &TII->get(Node->getMachineOpcode()); 00060 } 00061 00062 /// addPred - This adds the specified edge as a pred of the current node if 00063 /// not already. It also adds the current node as a successor of the 00064 /// specified node. 00065 bool SUnit::addPred(const SDep &D, bool Required) { 00066 // If this node already has this dependence, don't add a redundant one. 00067 for (SmallVectorImpl<SDep>::iterator I = Preds.begin(), E = Preds.end(); 00068 I != E; ++I) { 00069 // Zero-latency weak edges may be added purely for heuristic ordering. Don't 00070 // add them if another kind of edge already exists. 00071 if (!Required && I->getSUnit() == D.getSUnit()) 00072 return false; 00073 if (I->overlaps(D)) { 00074 // Extend the latency if needed. Equivalent to removePred(I) + addPred(D). 00075 if (I->getLatency() < D.getLatency()) { 00076 SUnit *PredSU = I->getSUnit(); 00077 // Find the corresponding successor in N. 00078 SDep ForwardD = *I; 00079 ForwardD.setSUnit(this); 00080 for (SmallVectorImpl<SDep>::iterator II = PredSU->Succs.begin(), 00081 EE = PredSU->Succs.end(); II != EE; ++II) { 00082 if (*II == ForwardD) { 00083 II->setLatency(D.getLatency()); 00084 break; 00085 } 00086 } 00087 I->setLatency(D.getLatency()); 00088 } 00089 return false; 00090 } 00091 } 00092 // Now add a corresponding succ to N. 00093 SDep P = D; 00094 P.setSUnit(this); 00095 SUnit *N = D.getSUnit(); 00096 // Update the bookkeeping. 00097 if (D.getKind() == SDep::Data) { 00098 assert(NumPreds < UINT_MAX && "NumPreds will overflow!"); 00099 assert(N->NumSuccs < UINT_MAX && "NumSuccs will overflow!"); 00100 ++NumPreds; 00101 ++N->NumSuccs; 00102 } 00103 if (!N->isScheduled) { 00104 if (D.isWeak()) { 00105 ++WeakPredsLeft; 00106 } 00107 else { 00108 assert(NumPredsLeft < UINT_MAX && "NumPredsLeft will overflow!"); 00109 ++NumPredsLeft; 00110 } 00111 } 00112 if (!isScheduled) { 00113 if (D.isWeak()) { 00114 ++N->WeakSuccsLeft; 00115 } 00116 else { 00117 assert(N->NumSuccsLeft < UINT_MAX && "NumSuccsLeft will overflow!"); 00118 ++N->NumSuccsLeft; 00119 } 00120 } 00121 Preds.push_back(D); 00122 N->Succs.push_back(P); 00123 if (P.getLatency() != 0) { 00124 this->setDepthDirty(); 00125 N->setHeightDirty(); 00126 } 00127 return true; 00128 } 00129 00130 /// removePred - This removes the specified edge as a pred of the current 00131 /// node if it exists. It also removes the current node as a successor of 00132 /// the specified node. 00133 void SUnit::removePred(const SDep &D) { 00134 // Find the matching predecessor. 00135 for (SmallVectorImpl<SDep>::iterator I = Preds.begin(), E = Preds.end(); 00136 I != E; ++I) 00137 if (*I == D) { 00138 // Find the corresponding successor in N. 00139 SDep P = D; 00140 P.setSUnit(this); 00141 SUnit *N = D.getSUnit(); 00142 SmallVectorImpl<SDep>::iterator Succ = std::find(N->Succs.begin(), 00143 N->Succs.end(), P); 00144 assert(Succ != N->Succs.end() && "Mismatching preds / succs lists!"); 00145 N->Succs.erase(Succ); 00146 Preds.erase(I); 00147 // Update the bookkeeping. 00148 if (P.getKind() == SDep::Data) { 00149 assert(NumPreds > 0 && "NumPreds will underflow!"); 00150 assert(N->NumSuccs > 0 && "NumSuccs will underflow!"); 00151 --NumPreds; 00152 --N->NumSuccs; 00153 } 00154 if (!N->isScheduled) { 00155 if (D.isWeak()) 00156 --WeakPredsLeft; 00157 else { 00158 assert(NumPredsLeft > 0 && "NumPredsLeft will underflow!"); 00159 --NumPredsLeft; 00160 } 00161 } 00162 if (!isScheduled) { 00163 if (D.isWeak()) 00164 --N->WeakSuccsLeft; 00165 else { 00166 assert(N->NumSuccsLeft > 0 && "NumSuccsLeft will underflow!"); 00167 --N->NumSuccsLeft; 00168 } 00169 } 00170 if (P.getLatency() != 0) { 00171 this->setDepthDirty(); 00172 N->setHeightDirty(); 00173 } 00174 return; 00175 } 00176 } 00177 00178 void SUnit::setDepthDirty() { 00179 if (!isDepthCurrent) return; 00180 SmallVector<SUnit*, 8> WorkList; 00181 WorkList.push_back(this); 00182 do { 00183 SUnit *SU = WorkList.pop_back_val(); 00184 SU->isDepthCurrent = false; 00185 for (SUnit::const_succ_iterator I = SU->Succs.begin(), 00186 E = SU->Succs.end(); I != E; ++I) { 00187 SUnit *SuccSU = I->getSUnit(); 00188 if (SuccSU->isDepthCurrent) 00189 WorkList.push_back(SuccSU); 00190 } 00191 } while (!WorkList.empty()); 00192 } 00193 00194 void SUnit::setHeightDirty() { 00195 if (!isHeightCurrent) return; 00196 SmallVector<SUnit*, 8> WorkList; 00197 WorkList.push_back(this); 00198 do { 00199 SUnit *SU = WorkList.pop_back_val(); 00200 SU->isHeightCurrent = false; 00201 for (SUnit::const_pred_iterator I = SU->Preds.begin(), 00202 E = SU->Preds.end(); I != E; ++I) { 00203 SUnit *PredSU = I->getSUnit(); 00204 if (PredSU->isHeightCurrent) 00205 WorkList.push_back(PredSU); 00206 } 00207 } while (!WorkList.empty()); 00208 } 00209 00210 /// setDepthToAtLeast - Update this node's successors to reflect the 00211 /// fact that this node's depth just increased. 00212 /// 00213 void SUnit::setDepthToAtLeast(unsigned NewDepth) { 00214 if (NewDepth <= getDepth()) 00215 return; 00216 setDepthDirty(); 00217 Depth = NewDepth; 00218 isDepthCurrent = true; 00219 } 00220 00221 /// setHeightToAtLeast - Update this node's predecessors to reflect the 00222 /// fact that this node's height just increased. 00223 /// 00224 void SUnit::setHeightToAtLeast(unsigned NewHeight) { 00225 if (NewHeight <= getHeight()) 00226 return; 00227 setHeightDirty(); 00228 Height = NewHeight; 00229 isHeightCurrent = true; 00230 } 00231 00232 /// ComputeDepth - Calculate the maximal path from the node to the exit. 00233 /// 00234 void SUnit::ComputeDepth() { 00235 SmallVector<SUnit*, 8> WorkList; 00236 WorkList.push_back(this); 00237 do { 00238 SUnit *Cur = WorkList.back(); 00239 00240 bool Done = true; 00241 unsigned MaxPredDepth = 0; 00242 for (SUnit::const_pred_iterator I = Cur->Preds.begin(), 00243 E = Cur->Preds.end(); I != E; ++I) { 00244 SUnit *PredSU = I->getSUnit(); 00245 if (PredSU->isDepthCurrent) 00246 MaxPredDepth = std::max(MaxPredDepth, 00247 PredSU->Depth + I->getLatency()); 00248 else { 00249 Done = false; 00250 WorkList.push_back(PredSU); 00251 } 00252 } 00253 00254 if (Done) { 00255 WorkList.pop_back(); 00256 if (MaxPredDepth != Cur->Depth) { 00257 Cur->setDepthDirty(); 00258 Cur->Depth = MaxPredDepth; 00259 } 00260 Cur->isDepthCurrent = true; 00261 } 00262 } while (!WorkList.empty()); 00263 } 00264 00265 /// ComputeHeight - Calculate the maximal path from the node to the entry. 00266 /// 00267 void SUnit::ComputeHeight() { 00268 SmallVector<SUnit*, 8> WorkList; 00269 WorkList.push_back(this); 00270 do { 00271 SUnit *Cur = WorkList.back(); 00272 00273 bool Done = true; 00274 unsigned MaxSuccHeight = 0; 00275 for (SUnit::const_succ_iterator I = Cur->Succs.begin(), 00276 E = Cur->Succs.end(); I != E; ++I) { 00277 SUnit *SuccSU = I->getSUnit(); 00278 if (SuccSU->isHeightCurrent) 00279 MaxSuccHeight = std::max(MaxSuccHeight, 00280 SuccSU->Height + I->getLatency()); 00281 else { 00282 Done = false; 00283 WorkList.push_back(SuccSU); 00284 } 00285 } 00286 00287 if (Done) { 00288 WorkList.pop_back(); 00289 if (MaxSuccHeight != Cur->Height) { 00290 Cur->setHeightDirty(); 00291 Cur->Height = MaxSuccHeight; 00292 } 00293 Cur->isHeightCurrent = true; 00294 } 00295 } while (!WorkList.empty()); 00296 } 00297 00298 void SUnit::biasCriticalPath() { 00299 if (NumPreds < 2) 00300 return; 00301 00302 SUnit::pred_iterator BestI = Preds.begin(); 00303 unsigned MaxDepth = BestI->getSUnit()->getDepth(); 00304 for (SUnit::pred_iterator I = std::next(BestI), E = Preds.end(); I != E; 00305 ++I) { 00306 if (I->getKind() == SDep::Data && I->getSUnit()->getDepth() > MaxDepth) 00307 BestI = I; 00308 } 00309 if (BestI != Preds.begin()) 00310 std::swap(*Preds.begin(), *BestI); 00311 } 00312 00313 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 00314 /// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or 00315 /// a group of nodes flagged together. 00316 void SUnit::dump(const ScheduleDAG *G) const { 00317 dbgs() << "SU(" << NodeNum << "): "; 00318 G->dumpNode(this); 00319 } 00320 00321 void SUnit::dumpAll(const ScheduleDAG *G) const { 00322 dump(G); 00323 00324 dbgs() << " # preds left : " << NumPredsLeft << "\n"; 00325 dbgs() << " # succs left : " << NumSuccsLeft << "\n"; 00326 if (WeakPredsLeft) 00327 dbgs() << " # weak preds left : " << WeakPredsLeft << "\n"; 00328 if (WeakSuccsLeft) 00329 dbgs() << " # weak succs left : " << WeakSuccsLeft << "\n"; 00330 dbgs() << " # rdefs left : " << NumRegDefsLeft << "\n"; 00331 dbgs() << " Latency : " << Latency << "\n"; 00332 dbgs() << " Depth : " << getDepth() << "\n"; 00333 dbgs() << " Height : " << getHeight() << "\n"; 00334 00335 if (Preds.size() != 0) { 00336 dbgs() << " Predecessors:\n"; 00337 for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end(); 00338 I != E; ++I) { 00339 dbgs() << " "; 00340 switch (I->getKind()) { 00341 case SDep::Data: dbgs() << "val "; break; 00342 case SDep::Anti: dbgs() << "anti"; break; 00343 case SDep::Output: dbgs() << "out "; break; 00344 case SDep::Order: dbgs() << "ch "; break; 00345 } 00346 dbgs() << "SU(" << I->getSUnit()->NodeNum << ")"; 00347 if (I->isArtificial()) 00348 dbgs() << " *"; 00349 dbgs() << ": Latency=" << I->getLatency(); 00350 if (I->isAssignedRegDep()) 00351 dbgs() << " Reg=" << PrintReg(I->getReg(), G->TRI); 00352 dbgs() << "\n"; 00353 } 00354 } 00355 if (Succs.size() != 0) { 00356 dbgs() << " Successors:\n"; 00357 for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end(); 00358 I != E; ++I) { 00359 dbgs() << " "; 00360 switch (I->getKind()) { 00361 case SDep::Data: dbgs() << "val "; break; 00362 case SDep::Anti: dbgs() << "anti"; break; 00363 case SDep::Output: dbgs() << "out "; break; 00364 case SDep::Order: dbgs() << "ch "; break; 00365 } 00366 dbgs() << "SU(" << I->getSUnit()->NodeNum << ")"; 00367 if (I->isArtificial()) 00368 dbgs() << " *"; 00369 dbgs() << ": Latency=" << I->getLatency(); 00370 if (I->isAssignedRegDep()) 00371 dbgs() << " Reg=" << PrintReg(I->getReg(), G->TRI); 00372 dbgs() << "\n"; 00373 } 00374 } 00375 dbgs() << "\n"; 00376 } 00377 #endif 00378 00379 #ifndef NDEBUG 00380 /// VerifyScheduledDAG - Verify that all SUnits were scheduled and that 00381 /// their state is consistent. Return the number of scheduled nodes. 00382 /// 00383 unsigned ScheduleDAG::VerifyScheduledDAG(bool isBottomUp) { 00384 bool AnyNotSched = false; 00385 unsigned DeadNodes = 0; 00386 for (unsigned i = 0, e = SUnits.size(); i != e; ++i) { 00387 if (!SUnits[i].isScheduled) { 00388 if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) { 00389 ++DeadNodes; 00390 continue; 00391 } 00392 if (!AnyNotSched) 00393 dbgs() << "*** Scheduling failed! ***\n"; 00394 SUnits[i].dump(this); 00395 dbgs() << "has not been scheduled!\n"; 00396 AnyNotSched = true; 00397 } 00398 if (SUnits[i].isScheduled && 00399 (isBottomUp ? SUnits[i].getHeight() : SUnits[i].getDepth()) > 00400 unsigned(INT_MAX)) { 00401 if (!AnyNotSched) 00402 dbgs() << "*** Scheduling failed! ***\n"; 00403 SUnits[i].dump(this); 00404 dbgs() << "has an unexpected " 00405 << (isBottomUp ? "Height" : "Depth") << " value!\n"; 00406 AnyNotSched = true; 00407 } 00408 if (isBottomUp) { 00409 if (SUnits[i].NumSuccsLeft != 0) { 00410 if (!AnyNotSched) 00411 dbgs() << "*** Scheduling failed! ***\n"; 00412 SUnits[i].dump(this); 00413 dbgs() << "has successors left!\n"; 00414 AnyNotSched = true; 00415 } 00416 } else { 00417 if (SUnits[i].NumPredsLeft != 0) { 00418 if (!AnyNotSched) 00419 dbgs() << "*** Scheduling failed! ***\n"; 00420 SUnits[i].dump(this); 00421 dbgs() << "has predecessors left!\n"; 00422 AnyNotSched = true; 00423 } 00424 } 00425 } 00426 assert(!AnyNotSched); 00427 return SUnits.size() - DeadNodes; 00428 } 00429 #endif 00430 00431 /// InitDAGTopologicalSorting - create the initial topological 00432 /// ordering from the DAG to be scheduled. 00433 /// 00434 /// The idea of the algorithm is taken from 00435 /// "Online algorithms for managing the topological order of 00436 /// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly 00437 /// This is the MNR algorithm, which was first introduced by 00438 /// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in 00439 /// "Maintaining a topological order under edge insertions". 00440 /// 00441 /// Short description of the algorithm: 00442 /// 00443 /// Topological ordering, ord, of a DAG maps each node to a topological 00444 /// index so that for all edges X->Y it is the case that ord(X) < ord(Y). 00445 /// 00446 /// This means that if there is a path from the node X to the node Z, 00447 /// then ord(X) < ord(Z). 00448 /// 00449 /// This property can be used to check for reachability of nodes: 00450 /// if Z is reachable from X, then an insertion of the edge Z->X would 00451 /// create a cycle. 00452 /// 00453 /// The algorithm first computes a topological ordering for the DAG by 00454 /// initializing the Index2Node and Node2Index arrays and then tries to keep 00455 /// the ordering up-to-date after edge insertions by reordering the DAG. 00456 /// 00457 /// On insertion of the edge X->Y, the algorithm first marks by calling DFS 00458 /// the nodes reachable from Y, and then shifts them using Shift to lie 00459 /// immediately after X in Index2Node. 00460 void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() { 00461 unsigned DAGSize = SUnits.size(); 00462 std::vector<SUnit*> WorkList; 00463 WorkList.reserve(DAGSize); 00464 00465 Index2Node.resize(DAGSize); 00466 Node2Index.resize(DAGSize); 00467 00468 // Initialize the data structures. 00469 if (ExitSU) 00470 WorkList.push_back(ExitSU); 00471 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 00472 SUnit *SU = &SUnits[i]; 00473 int NodeNum = SU->NodeNum; 00474 unsigned Degree = SU->Succs.size(); 00475 // Temporarily use the Node2Index array as scratch space for degree counts. 00476 Node2Index[NodeNum] = Degree; 00477 00478 // Is it a node without dependencies? 00479 if (Degree == 0) { 00480 assert(SU->Succs.empty() && "SUnit should have no successors"); 00481 // Collect leaf nodes. 00482 WorkList.push_back(SU); 00483 } 00484 } 00485 00486 int Id = DAGSize; 00487 while (!WorkList.empty()) { 00488 SUnit *SU = WorkList.back(); 00489 WorkList.pop_back(); 00490 if (SU->NodeNum < DAGSize) 00491 Allocate(SU->NodeNum, --Id); 00492 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 00493 I != E; ++I) { 00494 SUnit *SU = I->getSUnit(); 00495 if (SU->NodeNum < DAGSize && !--Node2Index[SU->NodeNum]) 00496 // If all dependencies of the node are processed already, 00497 // then the node can be computed now. 00498 WorkList.push_back(SU); 00499 } 00500 } 00501 00502 Visited.resize(DAGSize); 00503 00504 #ifndef NDEBUG 00505 // Check correctness of the ordering 00506 for (unsigned i = 0, e = DAGSize; i != e; ++i) { 00507 SUnit *SU = &SUnits[i]; 00508 for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end(); 00509 I != E; ++I) { 00510 assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] && 00511 "Wrong topological sorting"); 00512 } 00513 } 00514 #endif 00515 } 00516 00517 /// AddPred - Updates the topological ordering to accommodate an edge 00518 /// to be added from SUnit X to SUnit Y. 00519 void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) { 00520 int UpperBound, LowerBound; 00521 LowerBound = Node2Index[Y->NodeNum]; 00522 UpperBound = Node2Index[X->NodeNum]; 00523 bool HasLoop = false; 00524 // Is Ord(X) < Ord(Y) ? 00525 if (LowerBound < UpperBound) { 00526 // Update the topological order. 00527 Visited.reset(); 00528 DFS(Y, UpperBound, HasLoop); 00529 assert(!HasLoop && "Inserted edge creates a loop!"); 00530 // Recompute topological indexes. 00531 Shift(Visited, LowerBound, UpperBound); 00532 } 00533 } 00534 00535 /// RemovePred - Updates the topological ordering to accommodate an 00536 /// an edge to be removed from the specified node N from the predecessors 00537 /// of the current node M. 00538 void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) { 00539 // InitDAGTopologicalSorting(); 00540 } 00541 00542 /// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark 00543 /// all nodes affected by the edge insertion. These nodes will later get new 00544 /// topological indexes by means of the Shift method. 00545 void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound, 00546 bool &HasLoop) { 00547 std::vector<const SUnit*> WorkList; 00548 WorkList.reserve(SUnits.size()); 00549 00550 WorkList.push_back(SU); 00551 do { 00552 SU = WorkList.back(); 00553 WorkList.pop_back(); 00554 Visited.set(SU->NodeNum); 00555 for (int I = SU->Succs.size()-1; I >= 0; --I) { 00556 unsigned s = SU->Succs[I].getSUnit()->NodeNum; 00557 // Edges to non-SUnits are allowed but ignored (e.g. ExitSU). 00558 if (s >= Node2Index.size()) 00559 continue; 00560 if (Node2Index[s] == UpperBound) { 00561 HasLoop = true; 00562 return; 00563 } 00564 // Visit successors if not already and in affected region. 00565 if (!Visited.test(s) && Node2Index[s] < UpperBound) { 00566 WorkList.push_back(SU->Succs[I].getSUnit()); 00567 } 00568 } 00569 } while (!WorkList.empty()); 00570 } 00571 00572 /// Shift - Renumber the nodes so that the topological ordering is 00573 /// preserved. 00574 void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound, 00575 int UpperBound) { 00576 std::vector<int> L; 00577 int shift = 0; 00578 int i; 00579 00580 for (i = LowerBound; i <= UpperBound; ++i) { 00581 // w is node at topological index i. 00582 int w = Index2Node[i]; 00583 if (Visited.test(w)) { 00584 // Unmark. 00585 Visited.reset(w); 00586 L.push_back(w); 00587 shift = shift + 1; 00588 } else { 00589 Allocate(w, i - shift); 00590 } 00591 } 00592 00593 for (unsigned j = 0; j < L.size(); ++j) { 00594 Allocate(L[j], i - shift); 00595 i = i + 1; 00596 } 00597 } 00598 00599 00600 /// WillCreateCycle - Returns true if adding an edge to TargetSU from SU will 00601 /// create a cycle. If so, it is not safe to call AddPred(TargetSU, SU). 00602 bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *TargetSU, SUnit *SU) { 00603 // Is SU reachable from TargetSU via successor edges? 00604 if (IsReachable(SU, TargetSU)) 00605 return true; 00606 for (SUnit::pred_iterator 00607 I = TargetSU->Preds.begin(), E = TargetSU->Preds.end(); I != E; ++I) 00608 if (I->isAssignedRegDep() && 00609 IsReachable(SU, I->getSUnit())) 00610 return true; 00611 return false; 00612 } 00613 00614 /// IsReachable - Checks if SU is reachable from TargetSU. 00615 bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU, 00616 const SUnit *TargetSU) { 00617 // If insertion of the edge SU->TargetSU would create a cycle 00618 // then there is a path from TargetSU to SU. 00619 int UpperBound, LowerBound; 00620 LowerBound = Node2Index[TargetSU->NodeNum]; 00621 UpperBound = Node2Index[SU->NodeNum]; 00622 bool HasLoop = false; 00623 // Is Ord(TargetSU) < Ord(SU) ? 00624 if (LowerBound < UpperBound) { 00625 Visited.reset(); 00626 // There may be a path from TargetSU to SU. Check for it. 00627 DFS(TargetSU, UpperBound, HasLoop); 00628 } 00629 return HasLoop; 00630 } 00631 00632 /// Allocate - assign the topological index to the node n. 00633 void ScheduleDAGTopologicalSort::Allocate(int n, int index) { 00634 Node2Index[n] = index; 00635 Index2Node[index] = n; 00636 } 00637 00638 ScheduleDAGTopologicalSort:: 00639 ScheduleDAGTopologicalSort(std::vector<SUnit> &sunits, SUnit *exitsu) 00640 : SUnits(sunits), ExitSU(exitsu) {} 00641 00642 ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {}