Planeshift
Classes | Enumerations

minigamemanager.h File Reference

#include <csutil/weakref.h>
#include "bulkobjects/psminigameboard.h"
#include "deleteobjcallback.h"
#include "msgmanager.h"

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Classes

class  MiniGameManager
 Handles minigame sessions. More...
struct  MinigamePlayer
 Structure to hold player data. More...
class  psMiniGameSession
 Implements one minigame session. More...

Enumerations

enum  MinigameStyle { MG_GAME, MG_PUZZLE }