Planeshift
|
#include <csutil/weakref.h>
#include "bulkobjects/psminigameboard.h"
#include "deleteobjcallback.h"
#include "msgmanager.h"
Go to the source code of this file.
Classes | |
class | MiniGameManager |
Handles minigame sessions. More... | |
struct | MinigamePlayer |
Structure to hold player data. More... | |
class | psMiniGameSession |
Implements one minigame session. More... | |
Enumerations | |
enum | MinigameStyle { MG_GAME, MG_PUZZLE } |