Planeshift
Classes | Defines

tribe.h File Reference

#include <csutil/array.h>
#include <csutil/list.h>
#include <csutil/priorityqueue.h>
#include <csutil/weakref.h>
#include <csutil/parray.h>
#include <csgeom/vector3.h>
#include <iengine/sector.h>
#include <util/psconst.h>
#include <util/psutil.h>
#include <util/remotedebug.h>

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Classes

struct  Tribe::Asset
struct  Tribe::CyclicRecipe
struct  Tribe::MemberID
struct  Tribe::Memory
struct  Tribe::Resource
class  Tribe
 Class used to define a Tribal Object. More...

Defines

#define TRIBE_UNLIMITED_SIZE   100