StartMovementEvent::StartMovementEvent |
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Creature * |
summoner, |
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Creature * |
owner |
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inline |
ObjectGuid const & GetGUID() const
Definition: Object.h:105
ObjectGuid _summonerGuid
Definition: boss_the_lich_king.cpp:428
Creature * _owner
Definition: boss_the_lich_king.cpp:429
Reimplemented from BasicEvent.
Definition: Creature.h:467
CreatureAI * AI() const
Definition: Creature.h:525
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
ObjectGuid _summonerGuid
Definition: boss_the_lich_king.cpp:428
Creature * _owner
Definition: boss_the_lich_king.cpp:429
void SetReactState(ReactStates st)
Definition: Creature.h:502
virtual void AttackStart(Unit *)
Definition: UnitAI.cpp:29
The documentation for this class was generated from the following file: