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instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript Struct Reference

Public Member Functions

 instance_magisters_terrace_InstanceMapScript (Map *map)
 
uint32 GetData (uint32 type) const override
 
void SetData (uint32 type, uint32 data) override
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
void ProcessEvent (WorldObject *obj, uint32 eventId) override
 
void Update (uint32 diff) override
 
bool SetBossState (uint32 type, EncounterState state) override
 
ObjectGuid GetGuidData (uint32 type) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureRemove (Creature *creature) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 

Protected Attributes

EventMap Events
 
ObjectGuid SelinGUID
 
ObjectGuid DelrissaGUID
 
ObjectGuid KaelStatue [2]
 
ObjectGuid EscapeOrbGUID
 
ObjectGuid KalecgosGUID
 
uint32 DelrissaDeathCount
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::instance_magisters_terrace_InstanceMapScript ( Map map)
inline
50  : InstanceScript(map)
51  {
55 
57  }
uint32 DelrissaDeathCount
Definition: instance_magisters_terrace.cpp:213
uint32 const EncounterCount
Definition: baradin_hold.h:28
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:258
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
InstanceScript(Map *map)
Definition: InstanceScript.h:144
void LoadDoorData(DoorData const *data)
Definition: InstanceScript.cpp:124
DoorData const doorData[]
Definition: instance_magisters_terrace.cpp:31

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Member Function Documentation

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

60  {
61  switch (type)
62  {
64  return DelrissaDeathCount;
65  default:
66  break;
67  }
68  return 0;
69  }
uint32 DelrissaDeathCount
Definition: instance_magisters_terrace.cpp:213
Definition: magisters_terrace.h:36
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetGuidData ( uint32  type) const
inlineoverridevirtual

Reimplemented from InstanceScript.

187  {
188  switch (type)
189  {
190  case DATA_SELIN:
191  return SelinGUID;
192  case DATA_DELRISSA:
193  return DelrissaGUID;
195  return KaelStatue[0];
197  return KaelStatue[1];
198  case DATA_ESCAPE_ORB:
199  return EscapeOrbGUID;
200  default:
201  break;
202  }
203  return ObjectGuid::Empty;
204  }
ObjectGuid EscapeOrbGUID
Definition: instance_magisters_terrace.cpp:211
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
ObjectGuid DelrissaGUID
Definition: instance_magisters_terrace.cpp:209
ObjectGuid KaelStatue[2]
Definition: instance_magisters_terrace.cpp:210
Definition: magisters_terrace.h:28
Definition: magisters_terrace.h:30
Definition: magisters_terrace.h:34
ObjectGuid SelinGUID
Definition: instance_magisters_terrace.cpp:208
Definition: magisters_terrace.h:38
Definition: magisters_terrace.h:33
void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

91  {
92  switch (creature->GetEntry())
93  {
94  case NPC_SELIN:
95  SelinGUID = creature->GetGUID();
96  break;
97  case NPC_DELRISSA:
98  DelrissaGUID = creature->GetGUID();
99  break;
100  case NPC_KALECGOS:
101  case NPC_HUMAN_KALECGOS:
102  KalecgosGUID = creature->GetGUID();
103  break;
104  default:
105  break;
106  }
107  }
ObjectGuid DelrissaGUID
Definition: instance_magisters_terrace.cpp:209
Definition: magisters_terrace.h:44
ObjectGuid KalecgosGUID
Definition: instance_magisters_terrace.cpp:212
Definition: magisters_terrace.h:43
Definition: magisters_terrace.h:46
ObjectGuid const & GetGUID() const
Definition: Object.h:105
ObjectGuid SelinGUID
Definition: instance_magisters_terrace.cpp:208
Definition: magisters_terrace.h:47
uint32 GetEntry() const
Definition: Object.h:107

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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

110  {
111  switch (go->GetEntry())
112  {
113  case GO_VEXALLUS_DOOR:
114  case GO_SELIN_DOOR:
116  case GO_DELRISSA_DOOR:
117  case GO_KAEL_DOOR:
118  AddDoor(go, true);
119  break;
120  case GO_KAEL_STATUE_1:
121  KaelStatue[0] = go->GetGUID();
122  break;
123  case GO_KAEL_STATUE_2:
124  KaelStatue[1] = go->GetGUID();
125  break;
126  case GO_ESCAPE_ORB:
127  EscapeOrbGUID = go->GetGUID();
128  break;
129  default:
130  break;
131  }
132  }
ObjectGuid EscapeOrbGUID
Definition: instance_magisters_terrace.cpp:211
Definition: magisters_terrace.h:59
ObjectGuid KaelStatue[2]
Definition: instance_magisters_terrace.cpp:210
Definition: magisters_terrace.h:52
Definition: magisters_terrace.h:58
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: magisters_terrace.h:56
Definition: magisters_terrace.h:55
uint32 GetEntry() const
Definition: Object.h:107
Definition: magisters_terrace.h:57
virtual void AddDoor(GameObject *door, bool add)
Definition: InstanceScript.cpp:239
Definition: magisters_terrace.h:54
Definition: magisters_terrace.h:53

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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnGameObjectRemove ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

135  {
136  switch (go->GetEntry())
137  {
138  case GO_VEXALLUS_DOOR:
139  case GO_SELIN_DOOR:
141  case GO_DELRISSA_DOOR:
142  case GO_KAEL_DOOR:
143  AddDoor(go, false);
144  break;
145  default:
146  break;
147  }
148  }
Definition: magisters_terrace.h:52
Definition: magisters_terrace.h:56
Definition: magisters_terrace.h:55
uint32 GetEntry() const
Definition: Object.h:107
virtual void AddDoor(GameObject *door, bool add)
Definition: InstanceScript.cpp:239
Definition: magisters_terrace.h:54
Definition: magisters_terrace.h:53

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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::ProcessEvent ( WorldObject obj,
uint32  eventId 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

151  {
152  if (eventId == EVENT_SPAWN_KALECGOS)
153  if (!ObjectAccessor::GetCreature(*obj, KalecgosGUID) && Events.Empty())
154  Events.ScheduleEvent(EVENT_SPAWN_KALECGOS, Minutes(1));
155  }
std::chrono::minutes Minutes
Minutes shorthand typedef.
Definition: Duration.h:30
Definition: magisters_terrace.h:64
Events
Definition: alterac_valley.cpp:51
ObjectGuid KalecgosGUID
Definition: instance_magisters_terrace.cpp:212
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174

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bool instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

170  {
171  if (!InstanceScript::SetBossState(type, state))
172  return false;
173 
174  switch (type)
175  {
176  case DATA_DELRISSA:
177  if (state == IN_PROGRESS)
178  DelrissaDeathCount = 0;
179  break;
180  default:
181  break;
182  }
183  return true;
184  }
uint32 DelrissaDeathCount
Definition: instance_magisters_terrace.cpp:213
Definition: InstanceScript.h:59
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:273
Definition: magisters_terrace.h:30

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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

72  {
73  switch (type)
74  {
76  if (data == SPECIAL)
78  else
80  break;
82  HandleGameObject(KaelStatue[0], data != 0);
83  HandleGameObject(KaelStatue[1], data != 0);
84  break;
85  default:
86  break;
87  }
88  }
uint32 DelrissaDeathCount
Definition: instance_magisters_terrace.cpp:213
Definition: magisters_terrace.h:36
ObjectGuid KaelStatue[2]
Definition: instance_magisters_terrace.cpp:210
Definition: magisters_terrace.h:37
Definition: InstanceScript.h:62
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
Definition: InstanceScript.cpp:397

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void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Update ( uint32  diff)
inlineoverridevirtual

Reimplemented from InstanceScript.

158  {
159  Events.Update(diff);
160 
161  if (Events.ExecuteEvent() == EVENT_SPAWN_KALECGOS)
163  {
164  kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false);
165  kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN);
166  }
167  }
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=NULL, uint32 duration=0, Unit *summoner=NULL, uint32 spellId=0, uint32 vehId=0)
Definition: Object.cpp:2219
Definition: Creature.h:467
Definition: magisters_terrace.h:64
Events
Definition: alterac_valley.cpp:51
Position const KalecgosSpawnPos
Definition: instance_magisters_terrace.cpp:41
Definition: magisters_terrace.h:69
Map * instance
Definition: InstanceScript.h:148
Definition: magisters_terrace.h:46
Definition: magisters_terrace.h:74

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Member Data Documentation

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaDeathCount
protected
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaGUID
protected
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::EscapeOrbGUID
protected
EventMap instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Events
protected
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelStatue[2]
protected
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KalecgosGUID
protected
ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinGUID
protected

The documentation for this struct was generated from the following file: