209 TC_LOG_DEBUG(
"scripts",
"Instance Stratholme: Baron run in progress.");
262 if (!pAbom->IsAlive())
272 TC_LOG_DEBUG(
"scripts",
"Instance Stratholme: Ramstein spawned.");
275 TC_LOG_DEBUG(
"scripts",
"Instance Stratholme: %u Abomnation left to kill.", count);
284 TC_LOG_DEBUG(
"scripts",
"Instance Stratholme: Slaugther event will continue in 1 minute.");
308 if (
Player* player = itr->GetSource())
ObjectGuid portGauntletGUID
Definition: instance_stratholme.cpp:71
ObjectGuid ziggurat1GUID
Definition: instance_stratholme.cpp:66
void CancelEvent(uint32 eventId)
Definition: EventMap.cpp:89
#define TC_LOG_DEBUG(filterType__,...)
Definition: Log.h:198
Definition: Creature.h:467
EncounterState
Definition: InstanceScript.h:56
Definition: InstanceScript.h:60
iterator begin()
Definition: MapRefManager.h:37
Definition: stratholme.h:76
Definition: instance_stratholme.cpp:40
ObjectGuid ziggurat2GUID
Definition: instance_stratholme.cpp:67
Definition: stratholme.h:43
Definition: stratholme.h:26
Definition: stratholme.h:52
Definition: stratholme.h:27
uint32 GetData(uint32 type) const override
Definition: instance_stratholme.cpp:377
Definition: stratholme.h:40
ObjectGuid baronGUID
Definition: instance_stratholme.cpp:75
ObjectGuid ziggurat5GUID
Definition: instance_stratholme.cpp:70
Definition: stratholme.h:28
EventMap events
Definition: instance_stratholme.cpp:79
Definition: InstanceScript.h:59
GuidSet abomnationGUID
Definition: instance_stratholme.cpp:78
void SaveToDB()
Definition: InstanceScript.cpp:39
Definition: stratholme.h:42
Definition: InstanceScript.h:58
void GetPosition(float &x, float &y) const
Definition: Position.h:109
uint32_t uint32
Definition: Define.h:150
Map * instance
Definition: InstanceScript.h:148
Definition: LinkedList.h:141
bool isEmpty() const
Definition: LinkedList.h:102
Definition: stratholme.h:31
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
Definition: InstanceScript.cpp:397
void ScheduleEvent(uint32 eventId, Milliseconds const &time, uint32 group=0, uint8 phase=0)
Definition: EventMap.h:123
ObjectGuid ziggurat3GUID
Definition: instance_stratholme.cpp:68
Definition: stratholme.h:81
Definition: stratholme.h:39
Definition: stratholme.h:56
PlayerList const & GetPlayers() const
Definition: Map.h:433
Definition: MapRefManager.h:26
Creature * GetCreature(ObjectGuid const &guid)
Definition: Map.cpp:3535
Definition: instance_stratholme.cpp:39
Definition: QuestDef.h:113
Definition: Position.h:27
ObjectGuid ziggurat4GUID
Definition: instance_stratholme.cpp:69
bool IsSilverHandDead[5]
Definition: instance_stratholme.cpp:62
void SetData(uint32 type, uint32 data) override
Definition: instance_stratholme.cpp:197
ObjectGuid ysidaTriggerGUID
Definition: instance_stratholme.cpp:76
Definition: stratholme.h:30
Definition: stratholme.h:29
bool StartSlaugtherSquare()
Definition: instance_stratholme.cpp:81
iterator end()
Definition: MapRefManager.h:38
Definition: stratholme.h:41
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
Definition: InstanceScript.cpp:540