#include <GridNotifiers.h>
Trinity::DelayedUnitRelocation::DelayedUnitRelocation |
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Cell & |
c, |
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CellCoord & |
pair, |
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Map & |
map, |
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float |
radius |
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) |
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inline |
Map & i_map
Definition: GridNotifiers.h:86
Cell & cell
Definition: GridNotifiers.h:87
const float i_radius
Definition: GridNotifiers.h:89
CellCoord & p
Definition: GridNotifiers.h:88
Definition: TypeContainerVisitor.h:32
Definition: GridNotifiers.h:75
Map & i_map
Definition: GridNotifiers.h:86
bool isNeedNotify(uint16 f) const
Definition: Object.h:575
Definition: Creature.h:467
Cell & cell
Definition: GridNotifiers.h:87
const float i_radius
Definition: GridNotifiers.h:89
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
iterator end()
Definition: GridRefManager.h:37
CellCoord & p
Definition: GridNotifiers.h:88
void Visit(CellCoord const &, TypeContainerVisitor< T, CONTAINER > &visitor, Map &, WorldObject const &, float) const
Definition: CellImpl.h:122
228 Player* player = iter->GetSource();
245 cell2.Visit(pair2, c2world_relocation,
i_map, *viewPoint,
i_radius);
246 cell2.Visit(pair2, c2grid_relocation,
i_map, *viewPoint,
i_radius);
248 relocate.SendToSelf();
Definition: TypeContainerVisitor.h:32
Definition: GridNotifiers.h:66
Map & i_map
Definition: GridNotifiers.h:86
CellCoord ComputeCellCoord(float x, float y)
Definition: GridDefines.h:193
bool isNeedNotify(uint16 f) const
Definition: Object.h:575
const float i_radius
Definition: GridNotifiers.h:89
float GetPositionY() const
Definition: Position.h:105
Definition: LinkedList.h:141
iterator begin()
Definition: GridRefManager.h:36
bool IsPositionValid() const
Definition: Position.cpp:40
iterator end()
Definition: GridRefManager.h:37
float GetPositionX() const
Definition: Position.h:104
Cell& Trinity::DelayedUnitRelocation::cell |
Map& Trinity::DelayedUnitRelocation::i_map |
const float Trinity::DelayedUnitRelocation::i_radius |
The documentation for this struct was generated from the following files: