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instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript Struct Reference

Public Member Functions

 instance_razorfen_downs_InstanceMapScript (Map *map)
 
void OnGameObjectCreate (GameObject *gameObject) override
 
bool SetBossState (uint32 type, EncounterState state) override
 
void SetData (uint32 type, uint32 data) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
virtual ~InstanceScript ()
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
virtual void OnCreatureCreate (Creature *creature) override
 
virtual void OnCreatureRemove (Creature *creature) override
 
virtual void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
virtual ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoCloseDoorOrButton (ObjectGuid guid)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
bool ServerAllowsTwoSideGroups ()
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary constGetBossBoundary (uint32 id) const
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
 
void SetCompletedEncountersMask (uint32 newMask)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &)
 
void UpdatePhasing ()
 
uint32 GetEncounterCount () const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnUnitDeath (Unit *)
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Protected Attributes

ObjectGuid goGongGUID
 
uint16 gongWave
 
uint8 fiendsKilled
 
uint8 reaversKilled
 
uint8 summonLowRange
 
uint8 summonHighRange
 
uint32 summonCreature
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
virtual void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
virtual void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
BossInfoGetBossInfo (uint32 id)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 
bool _SkipCheckRequiredBosses (Player const *player=nullptr) const
 

Constructor & Destructor Documentation

instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::instance_razorfen_downs_InstanceMapScript ( Map map)
inline
54  : InstanceScript(map)
55  {
58  gongWave = 0;
59  fiendsKilled = 0;
60  reaversKilled = 0;
61  summonLowRange = 0;
62  summonHighRange = 0;
63  summonCreature = 0;
64  }
uint32 const EncounterCount
Definition: baradin_hold.h:28
uint16 gongWave
Definition: instance_razorfen_downs.cpp:171
uint8 summonHighRange
Definition: instance_razorfen_downs.cpp:175
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:258
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:98
#define DataHeader
Definition: baradin_hold.h:25
uint8 reaversKilled
Definition: instance_razorfen_downs.cpp:173
uint8 fiendsKilled
Definition: instance_razorfen_downs.cpp:172
InstanceScript(Map *map)
Definition: InstanceScript.h:144
uint32 summonCreature
Definition: instance_razorfen_downs.cpp:176
uint8 summonLowRange
Definition: instance_razorfen_downs.cpp:174

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Member Function Documentation

void instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::OnGameObjectCreate ( GameObject gameObject)
inlineoverridevirtual

Reimplemented from InstanceScript.

67  {
68  switch (gameObject->GetEntry())
69  {
70  case GO_GONG:
71  goGongGUID = gameObject->GetGUID();
74  break;
75  case GO_IDOL_OVEN_FIRE:
76  case GO_IDOL_CUP_FIRE:
77  case GO_IDOL_MOUTH_FIRE:
79  gameObject->Delete();
80  break;
81  default:
82  break;
83  }
84  }
Definition: razorfen_downs.h:59
Definition: razorfen_downs.h:56
Definition: SharedDefines.h:2125
Definition: inflate.h:49
void SetFlag(uint16 index, uint32 newFlag)
Definition: Object.cpp:1199
ObjectGuid goGongGUID
Definition: instance_razorfen_downs.cpp:170
Definition: razorfen_downs.h:58
Definition: UpdateFields.h:319
ObjectGuid const & GetGUID() const
Definition: Object.h:105
uint32 GetEntry() const
Definition: Object.h:107
Definition: razorfen_downs.h:29
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:227
Definition: razorfen_downs.h:36
Definition: razorfen_downs.h:60
void Delete()
Definition: GameObject.cpp:726

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bool instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::SetBossState ( uint32  type,
EncounterState  state 
)
inlineoverridevirtual

Reimplemented from InstanceScript.

87  {
88  if (!InstanceScript::SetBossState(type, state))
89  return false;
90 
91  switch (type)
92  {
93  case DATA_TUTEN_KASH:
95  case DATA_GLUTTON:
97  case DATA_GONG:
98  case DATA_WAVE:
100  break;
101  default:
102  break;
103  }
104  return true;
105  }
Definition: razorfen_downs.h:32
Definition: razorfen_downs.h:34
Definition: razorfen_downs.h:30
Definition: razorfen_downs.h:35
virtual bool SetBossState(uint32 id, EncounterState state)
Definition: InstanceScript.cpp:273
Definition: razorfen_downs.h:29
Definition: razorfen_downs.h:31
Definition: razorfen_downs.h:36

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void instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

108  {
109  if (type == DATA_WAVE)
110  {
111  switch (data)
112  {
113  case IN_PROGRESS:
114  {
117 
118  switch (gongWave)
119  {
120  case 0:
121  summonLowRange = 0;
122  summonHighRange = 10;
124  break;
125  case 1:
126  summonLowRange = 10;
127  summonHighRange = 14;
129  break;
130  case 2:
131  summonLowRange = 14;
132  summonHighRange = 15;
134  break;
135  }
136 
138  {
139  for (uint8 i = summonLowRange; i < summonHighRange; ++i)
140  {
142  creature->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
143  }
144  }
145 
146  ++gongWave;
147  break;
148  }
149  case NPC_TOMB_FIEND:
150  if (++fiendsKilled == 10)
151  {
152  fiendsKilled = 0;
154  go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
155  }
156  break;
157  case NPC_TOMB_REAVER:
158  if (++reaversKilled == 4)
159  {
160  reaversKilled = 0;
162  go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
163  }
164  break;
165  }
166  }
167  }
uint16 gongWave
Definition: instance_razorfen_downs.cpp:171
Definition: SharedDefines.h:2125
uint8 summonHighRange
Definition: instance_razorfen_downs.cpp:175
Definition: razorfen_downs.h:42
MotionMaster * GetMotionMaster()
Definition: Unit.h:2101
Definition: Creature.h:467
int32 irand(int32 min, int32 max)
Definition: Random.cpp:39
ObjectGuid goGongGUID
Definition: instance_razorfen_downs.cpp:170
void MovePoint(uint32 id, Position const &pos, bool generatePath=true)
Definition: MotionMaster.h:172
uint8 reaversKilled
Definition: instance_razorfen_downs.cpp:173
uint8 fiendsKilled
Definition: instance_razorfen_downs.cpp:172
Definition: InstanceScript.h:59
Definition: razorfen_downs.h:35
Map * instance
Definition: InstanceScript.h:148
Definition: GameObject.h:880
Definition: UpdateFields.h:319
Position const PosSummonTutenkash[15]
Definition: instance_razorfen_downs.cpp:25
Definition: razorfen_downs.h:43
Definition: razorfen_downs.h:44
uint32 summonCreature
Definition: instance_razorfen_downs.cpp:176
uint8 summonLowRange
Definition: instance_razorfen_downs.cpp:174
uint8_t uint8
Definition: Define.h:152
GameObject * GetGameObject(ObjectGuid const &guid)
Definition: Map.cpp:3545
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346

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Member Data Documentation

uint8 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::fiendsKilled
protected
ObjectGuid instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::goGongGUID
protected
uint16 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::gongWave
protected
uint8 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::reaversKilled
protected
uint32 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::summonCreature
protected
uint8 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::summonHighRange
protected
uint8 instance_razorfen_downs::instance_razorfen_downs_InstanceMapScript::summonLowRange
protected

The documentation for this struct was generated from the following file: