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npc_anachronos_the_ancient::npc_anachronos_the_ancientAI Struct Reference

Public Member Functions

 npc_anachronos_the_ancientAI (Creature *creature)
 
void Initialize ()
 
void Reset () override
 
void HandleAnimation ()
 
void UpdateAI (uint32 diff) override
 
- Public Member Functions inherited from ScriptedAI
 ScriptedAI (Creature *creature)
 
virtual ~ScriptedAI ()
 
void AttackStartNoMove (Unit *target)
 
void DamageTaken (Unit *, uint32 &) override
 
void JustDied (Unit *) override
 
void KilledUnit (Unit *) override
 
void JustSummoned (Creature *) override
 
void SummonedCreatureDespawn (Creature *) override
 
void SpellHit (Unit *, SpellInfo const *) override
 
void SpellHitTarget (Unit *, SpellInfo const *) override
 
void OnPossess (bool)
 
void EnterCombat (Unit *) override
 
void AttackStart (Unit *) override
 
void DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f)
 
void DoStartNoMovement (Unit *target)
 
void DoStopAttack ()
 
void DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false)
 
void DoPlaySoundToSet (WorldObject *source, uint32 soundId)
 
void DoResetThreat ()
 
float DoGetThreat (Unit *unit)
 
void DoModifyThreatPercent (Unit *unit, int32 pct)
 
void DoTeleportTo (float x, float y, float z, uint32 time=0)
 
void DoTeleportTo (float const pos[4])
 
void DoTeleportPlayer (Unit *unit, float x, float y, float z, float o)
 
void DoTeleportAll (float x, float y, float z, float o)
 
UnitDoSelectLowestHpFriendly (float range, uint32 minHPDiff=1)
 
std::list< Creature * > DoFindFriendlyCC (float range)
 
std::list< Creature * > DoFindFriendlyMissingBuff (float range, uint32 spellId)
 
PlayerGetPlayerAtMinimumRange (float minRange)
 
CreatureDoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, uint32 despawntime)
 
bool HealthBelowPct (uint32 pct) const
 
bool HealthAbovePct (uint32 pct) const
 
SpellInfo constSelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, float rangeMin, float rangeMax, SelectEffect effect)
 
void SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE)
 
void SetCombatMovement (bool allowMovement)
 
bool IsCombatMovementAllowed () const
 
bool IsHeroic () const
 
Difficulty GetDifficulty () const
 
bool Is25ManRaid () const
 
template<class T >
const T & DUNGEON_MODE (const T &normal5, const T &heroic10) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25, const T &heroic10, const T &heroic25) const
 
- Public Member Functions inherited from CreatureAI
void Talk (uint8 id, WorldObject const *whisperTarget=nullptr)
 
 CreatureAI (Creature *creature)
 
virtual ~CreatureAI ()
 
void MoveInLineOfSight_Safe (Unit *who)
 == Reactions At ================================= More...
 
void TriggerAlert (Unit const *who) const
 
virtual bool CanRespawn ()
 
virtual void EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
virtual void IsSummonedBy (Unit *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual void AttackedBy (Unit *)
 
virtual bool IsEscorted () const
 
virtual void JustRespawned ()
 
virtual void MovementInform (uint32, uint32)
 
void OnCharmed (bool apply) override
 
virtual void JustReachedHome ()
 
void DoZoneInCombat (Creature *creature=NULL, float maxRangeToNearestTarget=50.0f)
 
virtual void ReceiveEmote (Player *, uint32)
 
virtual void OwnerAttackedBy (Unit *)
 
virtual void OwnerAttacked (Unit *)
 
virtual void CorpseRemoved (uint32 &)
 == Triggered Actions Requested ================== More...
 
virtual void PassengerBoarded (Unit *, int8, bool)
 == Fields ======================================= More...
 
virtual void OnSpellClick (Unit *, bool &)
 
virtual bool CanSeeAlways (WorldObject const *)
 
int32 VisualizeBoundary (uint32 duration, Unit *owner=nullptr, bool fill=false) const
 
virtual bool CheckInRoom ()
 
CreatureBoundary constGetBoundary () const
 
- Public Member Functions inherited from UnitAI
 UnitAI (Unit *unit)
 
virtual ~UnitAI ()
 
virtual bool CanAIAttack (Unit const *) const
 
virtual void InitializeAI ()
 
virtual void DoAction (int32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void SetGUID (ObjectGuid, int32=0)
 
virtual ObjectGuid GetGUID (int32=0) const
 
UnitSelectTarget (SelectAggroTarget targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, int32 aura=0)
 
template<class PREDICATE >
UnitSelectTarget (SelectAggroTarget targetType, uint32 position, PREDICATE const &predicate)
 
void SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectAggroTarget targetType, float dist=0.0f, bool playerOnly=false, int32 aura=0)
 
template<class PREDICATE >
void SelectTargetList (std::list< Unit * > &targetList, PREDICATE const &predicate, uint32 maxTargets, SelectAggroTarget targetType)
 
virtual void DamageDealt (Unit *, uint32 &, DamageEffectType)
 
virtual void HealReceived (Unit *, uint32 &)
 
virtual void HealDone (Unit *, uint32 &)
 
virtual void SpellInterrupted (uint32, uint32)
 
void AttackStartCaster (Unit *victim, float dist)
 
void DoCast (uint32 spellId)
 
void DoCast (Unit *victim, uint32 spellId, bool triggered=false)
 
void DoCastVictim (uint32 spellId, bool triggered=false)
 
void DoCastAOE (uint32 spellId, bool triggered=false)
 
void DoMeleeAttackIfReady ()
 
bool DoSpellAttackIfReady (uint32 spellId)
 
virtual void sGossipHello (Player *)
 
virtual void sGossipSelect (Player *, uint32, uint32)
 
virtual void sGossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual void sQuestAccept (Player *, Quest const *)
 
virtual void sQuestSelect (Player *, Quest const *)
 
virtual void sQuestReward (Player *, Quest const *, uint32)
 
virtual bool sOnDummyEffect (Unit *, uint32, SpellEffIndex)
 
virtual void sOnGameEvent (bool, uint16)
 

Public Attributes

uint32 AnimationTimer
 
uint8 AnimationCount
 
ObjectGuid AnachronosQuestTriggerGUID
 
ObjectGuid MerithraGUID
 
ObjectGuid ArygosGUID
 
ObjectGuid CaelestraszGUID
 
ObjectGuid FandralGUID
 
ObjectGuid PlayerGUID
 
bool eventEnd
 
- Public Attributes inherited from ScriptedAI
bool IsFleeing
 

Additional Inherited Members

- Public Types inherited from CreatureAI
enum  EvadeReason { EVADE_REASON_NO_HOSTILES, EVADE_REASON_BOUNDARY, EVADE_REASON_SEQUENCE_BREAK, EVADE_REASON_OTHER }
 
- Static Public Member Functions inherited from UnitAI
static void FillAISpellInfo ()
 
- Static Public Attributes inherited from UnitAI
static AISpellInfoTypeAISpellInfo
 
- Protected Member Functions inherited from CreatureAI
bool UpdateVictim ()
 
bool UpdateVictimWithGaze ()
 
void SetGazeOn (Unit *target)
 
CreatureDoSummon (uint32 entry, Position const &pos, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
bool CheckBoundary (Position const *who=nullptr) const
 
void SetBoundary (CreatureBoundary const *boundary)
 
virtual void MoveInLineOfSight (Unit *)
 
bool _EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
- Protected Attributes inherited from CreatureAI
Creature *const me
 
CreatureBoundary const_boundary
 
- Protected Attributes inherited from UnitAI
Unit *const me
 

Constructor & Destructor Documentation

npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::npc_anachronos_the_ancientAI ( Creature creature)
inline
425  : ScriptedAI(creature)
426  {
427  Initialize();
428  }
ScriptedAI(Creature *creature)
Definition: ScriptedCreature.cpp:100
void Initialize()
Definition: zone_silithus.cpp:430

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Member Function Documentation

void npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::HandleAnimation ( )
inline
462  {
464  if (!player)
465  return;
466 
467  Creature* Fandral = player->FindNearestCreature(C_FANDRAL_STAGHELM, 100.0f);
468  Creature* Arygos = player->FindNearestCreature(C_ARYGOS, 100.0f);
469  Creature* Caelestrasz = player->FindNearestCreature(C_CAELESTRASZ, 100.0f);
470  Creature* Merithra = player->FindNearestCreature(C_MERITHRA, 100.0f);
471 
472  if (!Fandral || !Arygos || !Caelestrasz || !Merithra)
473  return;
474 
476  if (eventEnd == false)
477  {
478  switch (AnimationCount)
479  {
480  case 0:
481  Talk(ANACHRONOS_SAY_1, Fandral);
482  break;
483  case 1:
484  Fandral->SetTarget(me->GetGUID());
485  Fandral->AI()->Talk(FANDRAL_SAY_1, me);
486  break;
487  case 2:
488  Fandral->SetTarget(ObjectGuid::Empty);
489  Merithra->AI()->Talk(MERITHRA_EMOTE_1);
490  break;
491  case 3:
492  Merithra->AI()->Talk(MERITHRA_SAY_1);
493  break;
494  case 4:
495  Arygos->AI()->Talk(ARYGOS_EMOTE_1);
496  break;
497  case 5:
498  Caelestrasz->SetTarget(Fandral->GetGUID());
499  Caelestrasz->AI()->Talk(CAELESTRASZ_SAY_1);
500  break;
501  case 6:
502  Merithra->AI()->Talk(MERITHRA_SAY_2);
503  break;
504  case 7:
505  Caelestrasz->SetTarget(ObjectGuid::Empty);
506  Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
507  break;
508  case 8:
509  Merithra->AI()->Talk(MERITHRA_YELL_1);
510  break;
511  case 9:
512  Merithra->CastSpell(Merithra, 25105, true);
513  break;
514  case 10:
516  Merithra->SetDisableGravity(true);
517  Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 3);
518  break;
519  case 11:
520  Merithra->CastSpell(Merithra, 24818, false);
521  break;
522  case 12:
523  Merithra->GetMotionMaster()->MoveCharge(-8100, 1530, 50, 42);
524  break;
525  case 13:
526  break;
527  case 14:
528  Arygos->AI()->Talk(ARYGOS_SAY_1);
529  Merithra->SetVisible(false);
530  break;
531  case 15:
532  Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
533  Merithra->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
534  break;
535  case 16:
536  Arygos->AI()->Talk(ARYGOS_YELL_1);
537  break;
538  case 17:
539  Arygos->CastSpell(Arygos, 25107, true);
540  break;
541  case 18:
543  Arygos->SetDisableGravity(true);
544  Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 42);
545  break;
546  case 19:
547  Arygos->CastSpell(Arygos, 50505, false);
548  break;
549  case 20:
550  Arygos->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
551  break;
552  case 21:
553  break;
554  case 22:
555  Caelestrasz->AI()->Talk(CAELESTRASZ_SAY_2, Fandral);
556  break;
557  case 23:
558  Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
559  Arygos->SetVisible(false);
560  Arygos->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 10);
561  break;
562  case 24:
563  Caelestrasz->AI()->Talk(CAELESTRASZ_YELL_1);
564  break;
565  case 25:
566  Caelestrasz->CastSpell(Caelestrasz, 25106, true);
567  break;
568  case 26:
569  Caelestrasz->HandleEmoteCommand(254);
570  Caelestrasz->SetDisableGravity(true);
571  Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 7.61f, 4);
572  break;
573  case 27:
574  Caelestrasz->CastSpell(Caelestrasz, 54293, false);
575  break;
576  case 28:
577  Talk(ANACHRONOS_SAY_2, Fandral);
578  break;
579  case 29:
580  Caelestrasz->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
581  Fandral->AI()->Talk(FANDRAL_SAY_2);
582  break;
583  case 30:
584  break;
585  case 31:
586  Talk(ANACHRONOS_SAY_3, Fandral);
587  break;
588  case 32:
589  Caelestrasz->SetVisible(false);
590  Caelestrasz->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
591  Fandral->GetMotionMaster()->MoveCharge(-8108, 1529, 2.77f, 8);
592  me->GetMotionMaster()->MoveCharge(-8113, 1525, 2.77f, 8);
593  break;//both run to the gate
594  case 33:
596  Caelestrasz->GetMotionMaster()->MoveCharge(-8050, 1473, 65, 15);
597  break; //Text: sands will stop
598  case 34:
599  DoCast(player, 23017, true);//Arcane Channeling
600  break;
601  case 35:
602  me->CastSpell(-8088, 1520.43f, 2.67f, 25158, true);
603  break;
604  case 36:
605  DoCast(player, 25159, true);
606  break;
607  case 37:
608  me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
609  break;
610  case 38:
611  DoCast(player, 25166, true);
612  me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
613  break;
614  case 39:
615  Talk(ANACHRONOS_SAY_5, Fandral);
616  break;
617  case 40:
618  Fandral->CastSpell(me, 25167, true);
619  break;
620  case 41:
621  Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
622  Fandral->AI()->Talk(FANDRAL_SAY_3);
623  break;
624  case 42:
625  me->CastStop();
626  Fandral->AI()->Talk(FANDRAL_EMOTE_1);
627  break;
628  case 43:
629  Fandral->CastStop();
630  break;
631  case 44:
633  break;
634  case 45:
636  break;
637  case 46:
639  me->GetMotionMaster()->MoveCharge(-8110, 1527, 2.77f, 4);
640  break;
641  case 47:
643  break;
644  case 48:
645  Fandral->AI()->Talk(FANDRAL_SAY_4, me);
646  break;
647  case 49:
648  Fandral->AI()->Talk(FANDRAL_SAY_5, me);
649  break;
650  case 50:
651  Fandral->AI()->Talk(FANDRAL_EMOTE_2);
652  Fandral->CastSpell(-8127, 1525, 17.5f, 33806, true);
653  break;
654  case 51:
655  {
656  uint32 entries[4] = { 15423, 15424, 15414, 15422 };
657  Unit* mob = NULL;
658  for (uint8 i = 0; i < 4; ++i)
659  {
660  mob = player->FindNearestCreature(entries[i], 50);
661  while (mob)
662  {
663  mob->RemoveFromWorld();
664  mob = player->FindNearestCreature(15423, 50);
665  }
666  }
667  break;
668  }
669  case 52:
670  Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f, 4);
671  Fandral->AI()->Talk(ANACHRONOS_SAY_9, me);
672  break;
673  case 53:
674  Fandral->AI()->Talk(FANDRAL_SAY_6);
675  break;
676  case 54:
678  break;
679  case 55:
680  Fandral->SetVisible(false);
681  break;
682  case 56:
684  me->GetMotionMaster()->MoveCharge(-8116, 1522, 3.65f, 4);
685  break;
686  case 57:
687  me->GetMotionMaster()->MoveCharge(-8116.7f, 1527, 3.7f, 4);
688  break;
689  case 58:
690  me->GetMotionMaster()->MoveCharge(-8112.67f, 1529.9f, 2.86f, 4);
691  break;
692  case 59:
693  me->GetMotionMaster()->MoveCharge(-8117.99f, 1532.24f, 3.94f, 4);
694  break;
695  case 60:
696  if (player)
697  Talk(ANACHRONOS_SAY_10, player);
698  me->GetMotionMaster()->MoveCharge(-8113.46f, 1524.16f, 2.89f, 4);
699  break;
700  case 61:
701  me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
702  if (player->IsInRange(me, 0, 15))
703  player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD, me);
704  break;
705  case 62:
706  me->SetDisplayId(15500);
707  break;
708  case 63:
709  me->HandleEmoteCommand(254);
710  me->SetDisableGravity(true);
711  break;
712  case 64:
713  me->GetMotionMaster()->MoveCharge(-8000, 1400, 150, 9);
714  break;
715  case 65:
716  me->SetVisible(false);
717  if (Creature* AnachronosQuestTrigger = (ObjectAccessor::GetCreature(*me, AnachronosQuestTriggerGUID)))
718  {
720  AnachronosQuestTrigger->AI()->EnterEvadeMode();
721  eventEnd=true;
722  }
723  break;
724  }
725  }
726  ++AnimationCount;
727  }
void RemoveFromWorld() override
Definition: Unit.cpp:11733
Definition: zone_silithus.cpp:195
GameObject * SummonGameObject(uint32 entry, float x, float y, float z, float ang, float rotation0, float rotation1, float rotation2, float rotation3, uint32 respawnTime)
Definition: Object.cpp:2372
Definition: zone_silithus.cpp:182
bool eventEnd
Definition: zone_silithus.cpp:452
Definition: zone_silithus.cpp:186
Definition: zone_silithus.cpp:178
static ObjectGuid const Empty
Definition: ObjectGuid.h:196
Definition: zone_silithus.cpp:175
Definition: zone_silithus.cpp:198
Definition: zone_silithus.cpp:187
Definition: zone_silithus.cpp:201
Definition: zone_silithus.cpp:176
Definition: zone_silithus.cpp:174
Definition: zone_silithus.cpp:207
uint8 AnimationCount
Definition: zone_silithus.cpp:444
MotionMaster * GetMotionMaster()
Definition: Unit.h:2101
Definition: zone_silithus.cpp:167
void MoveCharge(float x, float y, float z, float speed=SPEED_CHARGE, uint32 id=EVENT_CHARGE, bool generatePath=false)
Definition: MotionMaster.cpp:465
uint32 Timer
Definition: zone_silithus.cpp:230
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: zone_silithus.cpp:194
Definition: zone_silithus.cpp:202
Definition: Creature.h:467
void CastStop(uint32 except_spellid=0)
Definition: Unit.cpp:862
bool SetDisableGravity(bool disable, bool packetOnly=false)
Definition: Unit.cpp:15818
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2443
ObjectGuid AnachronosQuestTriggerGUID
Definition: zone_silithus.cpp:446
Definition: zone_silithus.cpp:168
Definition: zone_silithus.cpp:191
Creature *const me
Definition: CreatureAI.h:71
Definition: zone_silithus.cpp:188
uint32 AnimationTimer
Definition: zone_silithus.cpp:443
Definition: zone_silithus.cpp:204
ObjectGuid PlayerGUID
Definition: zone_silithus.cpp:451
TC_GAME_API Player * GetPlayer(Map const *, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:184
CreatureAI * AI() const
Definition: Creature.h:525
void SetVisible(bool x)
Definition: Unit.cpp:10368
uint32_t uint32
Definition: Define.h:150
Definition: zone_silithus.cpp:199
void DoCast(uint32 spellId)
Definition: UnitAI.cpp:101
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:42
Definition: zone_silithus.cpp:185
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: zone_silithus.cpp:184
Definition: zone_silithus.cpp:166
Definition: zone_silithus.cpp:177
Definition: zone_silithus.cpp:165
ObjectGuid const & GetGUID() const
Definition: Object.h:105
void SetDisplayId(uint32 modelId) override
Definition: Creature.cpp:2664
Definition: SharedDefines.h:2478
Definition: zone_silithus.cpp:170
Definition: zone_silithus.cpp:171
Definition: zone_silithus.cpp:208
Definition: zone_silithus.cpp:179
Definition: zone_silithus.cpp:173
uint8_t uint8
Definition: Define.h:152
Definition: zone_silithus.cpp:180
void HandleEmoteCommand(uint32 anim_id)
Definition: Unit.cpp:1444
Definition: zone_silithus.cpp:189
Definition: zone_silithus.cpp:203
Definition: Unit.h:1305
static QuestCinematic EventAnim[]
Definition: zone_silithus.cpp:234
Definition: zone_silithus.cpp:159
Definition: zone_silithus.cpp:181
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
Definition: zone_silithus.cpp:190
Definition: zone_silithus.cpp:197
Definition: zone_silithus.cpp:172
void SetTarget(ObjectGuid const &guid) override
Definition: Creature.cpp:2675
Definition: zone_silithus.cpp:206
Definition: zone_silithus.cpp:193

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void npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::Initialize ( void  )
inline
431  {
432  AnimationTimer = 1500;
433  AnimationCount = 0;
436  ArygosGUID.Clear();
438  FandralGUID.Clear();
439  PlayerGUID.Clear();
440  eventEnd = false;
441  }
bool eventEnd
Definition: zone_silithus.cpp:452
uint8 AnimationCount
Definition: zone_silithus.cpp:444
ObjectGuid MerithraGUID
Definition: zone_silithus.cpp:447
ObjectGuid AnachronosQuestTriggerGUID
Definition: zone_silithus.cpp:446
uint32 AnimationTimer
Definition: zone_silithus.cpp:443
ObjectGuid ArygosGUID
Definition: zone_silithus.cpp:448
ObjectGuid CaelestraszGUID
Definition: zone_silithus.cpp:449
ObjectGuid PlayerGUID
Definition: zone_silithus.cpp:451
void Clear()
Definition: ObjectGuid.h:215
ObjectGuid FandralGUID
Definition: zone_silithus.cpp:450

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void npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::Reset ( )
inlineoverridevirtual

Reimplemented from ScriptedAI.

455  {
456  Initialize();
457 
459  }
Definition: Unit.h:674
void SetFlag(uint16 index, uint32 newFlag)
Definition: Object.cpp:1199
Creature *const me
Definition: CreatureAI.h:71
void Initialize()
Definition: zone_silithus.cpp:430
Definition: UpdateFields.h:109

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void npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::UpdateAI ( uint32  diff)
inlineoverridevirtual

Reimplemented from ScriptedAI.

729  {
730  if (AnimationTimer)
731  {
732  if (AnimationTimer <= diff)
733  HandleAnimation();
734  else AnimationTimer -= diff;
735  }
736  if (AnimationCount < 65)
737  me->CombatStop();
738  if (AnimationCount == 65 || eventEnd)
739  EnterEvadeMode();
740  }
bool eventEnd
Definition: zone_silithus.cpp:452
virtual void EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition: CreatureAI.cpp:168
uint8 AnimationCount
Definition: zone_silithus.cpp:444
Creature *const me
Definition: CreatureAI.h:71
uint32 AnimationTimer
Definition: zone_silithus.cpp:443
void HandleAnimation()
Definition: zone_silithus.cpp:461
void CombatStop(bool includingCast=false)
Definition: Unit.cpp:7371

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Member Data Documentation

ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::AnachronosQuestTriggerGUID
uint8 npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::AnimationCount
uint32 npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::AnimationTimer
ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::ArygosGUID
ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::CaelestraszGUID
bool npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::eventEnd
ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::FandralGUID
ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::MerithraGUID
ObjectGuid npc_anachronos_the_ancient::npc_anachronos_the_ancientAI::PlayerGUID

The documentation for this struct was generated from the following file: