1070 TC_LOG_DEBUG(
"bg.battleground",
"Battleground: removing %s from bg queue for instance %u because of not pressing enter battle in time.", player->GetGUID().ToString().c_str(),
m_BgInstanceGUID);
1080 player->SendDirectMessage(battlefieldStatus.
Write());
Definition: BattlegroundPackets.h:147
WorldPacket const * Write() override
Definition: BattlegroundPackets.cpp:150
uint32 m_BgInstanceGUID
Definition: BattlegroundQueue.h:181
BattlegroundStatus GetStatus() const
Definition: Battleground.h:266
#define PLAYER_MAX_BATTLEGROUND_QUEUES
Definition: SharedDefines.h:209
#define TC_LOG_DEBUG(filterType__,...)
Definition: Log.h:198
bool IsPlayerInvited(ObjectGuid pl_guid, const uint32 bgInstanceGuid, const uint32 removeTime)
Definition: BattlegroundQueue.cpp:406
uint32 m_RemoveTime
Definition: BattlegroundQueue.h:183
void RemovePlayer(ObjectGuid guid, bool decreaseInvitedCount)
Definition: BattlegroundQueue.cpp:283
uint32_t uint32
Definition: Define.h:150
bool isBattleground() const
Definition: Battleground.h:327
ObjectGuid m_PlayerGuid
Definition: BattlegroundQueue.h:180
BattlegroundBracketId GetBracketId() const
Definition: Battleground.h:264
uint8 m_ArenaType
Definition: BattlegroundQueue.h:182
Definition: BattlegroundQueue.h:75
BattlegroundQueueTypeId m_BgQueueTypeId
Definition: BattlegroundQueue.h:185
Definition: Battleground.h:160
#define sBattlegroundMgr
Definition: BattlegroundMgr.h:181
BattlegroundTypeId m_BgTypeId
Definition: BattlegroundQueue.h:184
Definition: Battleground.h:235
TC_GAME_API Player * FindConnectedPlayer(ObjectGuid const &)
Definition: ObjectAccessor.cpp:215