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TrinityCore
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Public Attributes | |
| uint32 | m_auiEncounter [MAX_ENCOUNTER] |
| std::string | str_data |
| ObjectGuid | uiAshGUID |
| ObjectGuid | uiAdaGUID |
| ObjectGuid | uiArchmageArugalGUID |
| ObjectGuid | DoorCourtyardGUID |
| ObjectGuid | DoorSorcererGUID |
| ObjectGuid | DoorArugalGUID |
| uint8 | uiPhase |
| uint16 | uiTimer |
Public Attributes inherited from InstanceScript | |
| Map * | instance |
Additional Inherited Members | |
Static Public Member Functions inherited from InstanceScript | |
| static std::string | GetBossStateName (uint8 state) |
Protected Member Functions inherited from InstanceScript | |
| void | SetHeaders (std::string const &dataHeaders) |
| void | SetBossNumber (uint32 number) |
| void | LoadBossBoundaries (BossBoundaryData const &data) |
| void | LoadDoorData (DoorData const *data) |
| void | LoadMinionData (MinionData const *data) |
| void | LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData) |
| void | AddObject (Creature *obj, bool add) |
| void | AddObject (GameObject *obj, bool add) |
| void | AddObject (WorldObject *obj, uint32 type, bool add) |
| virtual void | AddDoor (GameObject *door, bool add) |
| void | AddMinion (Creature *minion, bool add) |
| virtual void | UpdateDoorState (GameObject *door) |
| void | UpdateMinionState (Creature *minion, EncounterState state) |
| BossInfo * | GetBossInfo (uint32 id) |
| bool | ReadSaveDataHeaders (std::istringstream &data) |
| void | ReadSaveDataBossStates (std::istringstream &data) |
| virtual void | ReadSaveDataMore (std::istringstream &) |
| void | WriteSaveDataHeaders (std::ostringstream &data) |
| void | WriteSaveDataBossStates (std::ostringstream &data) |
| virtual void | WriteSaveDataMore (std::ostringstream &) |
| bool | _SkipCheckRequiredBosses (Player const *player=nullptr) const |
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inline |
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inline |
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inlineoverridevirtual |
Reimplemented from ZoneScript.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
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inlineoverridevirtual |
Reimplemented from InstanceScript.
Here is the call graph for this function:| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::DoorArugalGUID |
| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::DoorCourtyardGUID |
| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::DoorSorcererGUID |
| uint32 instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER] |
| std::string instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::str_data |
| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::uiAdaGUID |
| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::uiArchmageArugalGUID |
| ObjectGuid instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::uiAshGUID |
| uint8 instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::uiPhase |
| uint16 instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::uiTimer |
1.8.8