uint8 const WG_MAX_TOWER
Definition: BattlefieldWG.h:449
Definition: BattlefieldWG.h:479
Definition: BattlefieldWG.h:467
Definition: BattlefieldWG.h:483
void HideNpc(Creature *creature)
Definition: Battlefield.cpp:472
uint32 entryHorde
Definition: BattlefieldWG.h:604
Definition: BattlefieldWG.h:457
StaticWintergraspTowerInfo const TowerData[WG_MAX_TOWER]
Definition: BattlefieldWG.h:667
uint32 const WintergraspFaction[]
Definition: BattlefieldWG.h:438
uint8 nbCreatureTop
Definition: BattlefieldWG.h:807
Definition: BattlefieldWG.h:470
arena_t NULL
Definition: jemalloc_internal.h:624
ObjectGuid _buildGUID
Definition: BattlefieldWG.h:1108
WintergraspObjectPositionData CreatureTop[5]
Definition: BattlefieldWG.h:808
Definition: BattlefieldWG.h:472
ObjectData const creatureData[]
Definition: instance_blackrock_caverns.cpp:22
Definition: Creature.h:467
Definition: BattlefieldWG.h:214
Definition: BattlefieldWG.h:466
Position TowerCannonBottom[5]
Definition: BattlefieldWG.h:923
#define sWorld
Definition: World.h:887
float y
Definition: BattlefieldWG.h:601
GuidSet m_CreatureBottomList[BG_TEAMS_COUNT]
Definition: BattlefieldWG.h:1124
Definition: BattlefieldWG.h:455
Definition: BattlefieldWG.h:571
uint8 nbCreatureBottom
Definition: BattlefieldWG.h:805
const WintergraspTowerData AttackTowers[WG_MAX_ATTACKTOWERS]
Definition: BattlefieldWG.h:814
GameObject * SpawnGameObject(uint32 entry, float x, float y, float z, float o)
Definition: Battlefield.cpp:812
Definition: SharedDefines.h:994
Definition: BattlefieldWG.h:456
GuidSet m_TurretTopList
Definition: BattlefieldWG.h:1127
Definition: BattlefieldWG.h:480
Definition: SharedDefines.h:2145
virtual Creature * SpawnCreature(uint32 entry, float x, float y, float z, float o, TeamId)
Definition: Battlefield.cpp:777
uint8 nbTowerCannonBottom
Definition: BattlefieldWG.h:922
Definition: BattlefieldWG.h:482
uint32 _worldState
Definition: BattlefieldWG.h:1114
uint8 nbTurretTop
Definition: BattlefieldWG.h:924
Definition: BattlefieldWG.h:574
const WintergraspTowerCannonData TowerCannon[WG_MAX_TOWER_CANNON]
Definition: BattlefieldWG.h:930
Definition: BattlefieldWG.h:569
StaticWintergraspTowerInfo const * _staticTowerInfo
Definition: BattlefieldWG.h:1118
Definition: BattlefieldWG.h:468
Definition: SharedDefines.h:2146
GuidSet m_CreatureTopList[BG_TEAMS_COUNT]
Definition: BattlefieldWG.h:1125
Definition: BattlefieldWG.h:471
Definition: BattlefieldWG.h:477
Definition: BattlefieldWG.h:573
void UpdateCreatureAndGo()
Definition: BattlefieldWG.cpp:1324
int32_t int32
Definition: Define.h:146
float o
Definition: BattlefieldWG.h:603
Definition: SharedDefines.h:992
WintergraspObjectPositionData GameObject[6]
Definition: BattlefieldWG.h:802
Definition: GameObject.h:880
WintergraspObjectPositionData CreatureBottom[9]
Definition: BattlefieldWG.h:806
TeamId _teamControl
Definition: BattlefieldWG.h:1111
BattlefieldWG * _wg
Definition: BattlefieldWG.h:1105
TeamId
Definition: SharedDefines.h:990
Definition: BattlefieldWG.h:453
WintergraspGameObjectBuildingType _type
Definition: BattlefieldWG.h:1113
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: BattlefieldWG.h:478
TeamId GetAttackerTeam() const
Definition: Battlefield.h:272
Definition: BattlefieldWG.h:481
Definition: BattlefieldWG.h:598
Definition: BattlefieldWG.h:570
Definition: BattlefieldWG.h:575
Position TurretTop[5]
Definition: BattlefieldWG.h:925
GuidSet m_GameObjectList[BG_TEAMS_COUNT]
Definition: BattlefieldWG.h:1121
float x
Definition: BattlefieldWG.h:600
uint8 nbObject
Definition: BattlefieldWG.h:801
uint8_t uint8
Definition: Define.h:152
Definition: Position.h:27
#define ASSERT
Definition: Errors.h:55
WintergraspGameObjectState
Definition: BattlefieldWG.h:461
uint32 GetEntry() const
Definition: Object.h:107
TeamId GetDefenderTeam() const
Definition: Battlefield.h:271
GuidSet m_TowerCannonBottomList
Definition: BattlefieldWG.h:1126
Definition: SharedDefines.h:993
void SetDestructibleState(GameObjectDestructibleState state, Player *eventInvoker=NULL, bool setHealth=false)
Definition: GameObject.cpp:2022
Definition: BattlefieldWG.h:458
uint32 entryAlliance
Definition: BattlefieldWG.h:605
float z
Definition: BattlefieldWG.h:602
Definition: BattlefieldWG.h:465
WintergraspGameObjectState _state
Definition: BattlefieldWG.h:1116
Definition: BattlefieldWG.h:464
Definition: SharedDefines.h:2147
Definition: BattlefieldWG.h:469
Definition: BattlefieldWG.h:568