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multiplayer_configure.cpp File Reference
#include "global.hpp"
#include "gettext.hpp"
#include "game_preferences.hpp"
#include "construct_dialog.hpp"
#include "settings.hpp"
#include "map/map.hpp"
#include "map/exception.hpp"
#include "generators/map_create.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/multiplayer/mp_create_game_set_password.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "minimap.hpp"
#include "mp_game_settings.hpp"
#include "multiplayer_configure.hpp"
#include "filesystem.hpp"
#include "log.hpp"
#include "saved_game.hpp"
#include "scripting/plugins/context.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include "formula/string_utils.hpp"
#include "utils/functional.hpp"
Include dependency graph for multiplayer_configure.cpp:

Go to the source code of this file.

Namespaces

 mp
 This module controls the multiplayer lobby.
 

Macros

#define ERR_CF   LOG_STREAM(err, log_config)
 
#define DBG_MP   LOG_STREAM(debug, log_mp_configure)
 

Variables

static lg::log_domain log_config ("config")
 
static lg::log_domain log_mp_configure ("mp/configure")
 

Macro Definition Documentation

#define DBG_MP   LOG_STREAM(debug, log_mp_configure)
#define ERR_CF   LOG_STREAM(err, log_config)

Definition at line 41 of file multiplayer_configure.cpp.

Variable Documentation

lg::log_domain log_config("config")
static
lg::log_domain log_mp_configure("mp/configure")
static