15 #ifndef MULTIPLAYER_CONFIGURE_HPP_INCLUDED
16 #define MULTIPLAYER_CONFIGURE_HPP_INCLUDED
21 #include "widgets/slider.hpp"
27 #include <boost/scoped_ptr.hpp>
116 : launch(false), quit(false)
GLdouble GLdouble GLdouble GLdouble q
This module controls the multiplayer lobby.
A class that represents a TCP/IP connection to the wesnothd server.
Game configuration data as global variables.
config & gamelist()
Returns the current gamelist.
this class memorizes a chat session.
A config object defines a single node in a WML file, with access to child nodes.
a base class for the different multiplayer base dialogs: game list, create game, wait game...