Create a multiplayer-game: select map, players, options etc. More...
#include "global.hpp"
#include "gettext.hpp"
#include "game_config_manager.hpp"
#include "video.hpp"
#include "game_preferences.hpp"
#include "config_assign.hpp"
#include "construct_dialog.hpp"
#include "settings.hpp"
#include "map/map.hpp"
#include "map/exception.hpp"
#include "generators/map_create.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/campaign_difficulty.hpp"
#include "gui/dialogs/multiplayer/mp_create_game_set_password.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "gui/widgets/window.hpp"
#include "minimap.hpp"
#include "multiplayer_create.hpp"
#include "filesystem.hpp"
#include "savegame.hpp"
#include "scripting/plugins/context.hpp"
#include "log.hpp"
#include "wml_exception.hpp"
#include "wml_separators.hpp"
#include "formula/string_utils.hpp"
#include "widgets/multimenu.hpp"
#include "sdl/utils.hpp"
#include "sdl/rect.hpp"
#include "utils/functional.hpp"
Go to the source code of this file.
Namespaces | |
mp | |
This module controls the multiplayer lobby. | |
Macros | |
#define | ERR_CF LOG_STREAM(err, log_config) |
#define | DBG_MP LOG_STREAM(debug, log_mp_create) |
Functions | |
static config | mp::get_selected_helper (const ng::create_engine *eng_ptr) |
static config | mp::find_helper (const ng::create_engine *eng_ptr, const config &cfg) |
Variables | |
static lg::log_domain | log_config ("config") |
static lg::log_domain | log_mp_create ("mp/create") |
Create a multiplayer-game: select map, players, options etc.
Definition in file multiplayer_create.cpp.
#define DBG_MP LOG_STREAM(debug, log_mp_create) |
Definition at line 56 of file multiplayer_create.cpp.
Referenced by mp::create::create(), mp::create::hide_children(), mp::create::layout_children(), mp::create::synchronize_selections(), and mp::create::~create().
#define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 53 of file multiplayer_create.cpp.
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