A section on the server where players can chat, create and join games. More...
#include "global.hpp"
#include "addon/manager_ui.hpp"
#include "construct_dialog.hpp"
#include "filesystem.hpp"
#include "game_preferences.hpp"
#include "lobby_preferences.hpp"
#include "map/exception.hpp"
#include "marked-up_text.hpp"
#include "minimap.hpp"
#include "multiplayer_lobby.hpp"
#include "gettext.hpp"
#include "gui/auxiliary/old_markup.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/multiplayer/mp_join_game_password_prompt.hpp"
#include "gui/widgets/window.hpp"
#include "lobby_reload_request_exception.hpp"
#include "log.hpp"
#include "sound.hpp"
#include "wml_exception.hpp"
#include "formula/string_utils.hpp"
#include "terrain/type_data.hpp"
#include "version.hpp"
#include "sdl/rect.hpp"
#include "sdl/utils.hpp"
#include "video.hpp"
#include <cassert>
#include <boost/algorithm/string/predicate.hpp>
#include "utils/functional.hpp"
#include <boost/make_shared.hpp>
Go to the source code of this file.
Classes | |
struct | mp::minimap_cache_item |
Namespaces | |
mp | |
This module controls the multiplayer lobby. | |
Macros | |
#define | ERR_CF LOG_STREAM(err, log_config) |
#define | ERR_MP LOG_STREAM(err, log_lobby) |
#define | WRN_MP LOG_STREAM(warn, log_lobby) |
#define | LOG_MP LOG_STREAM(info, log_lobby) |
#define | DBG_MP LOG_STREAM(debug, log_lobby) |
Functions | |
static mp::ADDON_REQ | mp::check_addon_version_compatibility (const config &local_item, const config &game, std::vector< required_addon > &req_list) |
static void | mp::handle_addon_requirements_gui (CVideo &v, const std::vector< required_addon > &reqs, mp::ADDON_REQ addon_outcome) |
Variables | |
static lg::log_domain | log_config ("config") |
static lg::log_domain | log_lobby ("mp/lobby") |
A section on the server where players can chat, create and join games.
Definition in file multiplayer_lobby.cpp.
#define DBG_MP LOG_STREAM(debug, log_lobby) |
Definition at line 58 of file multiplayer_lobby.cpp.
#define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 52 of file multiplayer_lobby.cpp.
Referenced by mp::gamebrowser::populate_game_item_map_info().
#define ERR_MP LOG_STREAM(err, log_lobby) |
Definition at line 55 of file multiplayer_lobby.cpp.
#define LOG_MP LOG_STREAM(info, log_lobby) |
Definition at line 57 of file multiplayer_lobby.cpp.
#define WRN_MP LOG_STREAM(warn, log_lobby) |
Definition at line 56 of file multiplayer_lobby.cpp.
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