ChunkedTextureHandle Class Reference#include <gChunkedTexManager.h>
Constructor & Destructor Documentation
ChunkedTextureHandle::ChunkedTextureHandle |
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ChunkedTextureHandle::ChunkedTextureHandle |
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const char * |
textureName |
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ChunkedTextureHandle::ChunkedTextureHandle |
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const char * |
textureName, |
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GBitmap * |
bmp | |
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ChunkedTextureHandle::~ChunkedTextureHandle |
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Member Function Documentation
void ChunkedTextureHandle::lock |
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void ChunkedTextureHandle::unlock |
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void ChunkedTextureHandle::refresh |
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const char* ChunkedTextureHandle::getName |
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const [inline] |
U32 ChunkedTextureHandle::getWidth |
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const [inline] |
U32 ChunkedTextureHandle::getHeight |
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const [inline] |
GBitmap* ChunkedTextureHandle::getBitmap |
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[inline] |
TextureHandle ChunkedTextureHandle::getSubTexture |
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U32 |
x, |
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U32 |
y | |
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U32 ChunkedTextureHandle::getTextureCountWidth |
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U32 ChunkedTextureHandle::getTextureCountHeight |
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Field Documentation
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