torque Torque Game Engine Documentation
TGE Version 1.5.2

GuiPopUpTextListCtrl Class Reference

#include <guiPopUpCtrl.h>

Inheritance diagram for GuiPopUpTextListCtrl:

Inheritance graph
[legend]

Public Member Functions

 GuiPopUpTextListCtrl ()
 GuiPopUpTextListCtrl (GuiPopUpMenuCtrl *ctrl)
void onCellSelected (Point2I cell)
bool onKeyDown (const GuiEvent &event)
 Happens when a key is depressed.
void onMouseDown (const GuiEvent &event)
void onRenderCell (Point2I offset, Point2I cell, bool selected, bool mouseOver)

Protected Attributes

GuiPopUpMenuCtrlmPopUpCtrl

Private Types

typedef GuiTextListCtrl Parent

Member Typedef Documentation

Reimplemented from GuiTextListCtrl.


Constructor & Destructor Documentation

GuiPopUpTextListCtrl::GuiPopUpTextListCtrl (  ) 

GuiPopUpTextListCtrl::GuiPopUpTextListCtrl ( GuiPopUpMenuCtrl ctrl  ) 


Member Function Documentation

void GuiPopUpTextListCtrl::onCellSelected ( Point2I  cell  )  [virtual]

Reimplemented from GuiTextListCtrl.

bool GuiPopUpTextListCtrl::onKeyDown ( const GuiEvent event  )  [virtual]

Happens when a key is depressed.

Parameters:
event Event descriptor (which contains the key)

Reimplemented from GuiTextListCtrl.

void GuiPopUpTextListCtrl::onMouseDown ( const GuiEvent event  )  [virtual]

Reimplemented from GuiArrayCtrl.

void GuiPopUpTextListCtrl::onRenderCell ( Point2I  offset,
Point2I  cell,
bool  selected,
bool  mouseOver 
) [virtual]

Reimplemented from GuiTextListCtrl.


Field Documentation




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