GuiPopUpMenuCtrl Class Reference#include <guiPopUpCtrl.h>
Inheritance diagram for GuiPopUpMenuCtrl:
[legend]
Member Typedef Documentation
Constructor & Destructor Documentation
GuiPopUpMenuCtrl::GuiPopUpMenuCtrl |
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void |
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GuiPopUpMenuCtrl::~GuiPopUpMenuCtrl |
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Member Function Documentation
virtual void GuiPopUpMenuCtrl::addChildren |
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[protected, virtual] |
virtual void GuiPopUpMenuCtrl::repositionPopup |
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[protected, virtual] |
bool GuiPopUpMenuCtrl::onAdd |
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[virtual] |
Called when this object is added to the scene.
Reimplemented from GuiTextCtrl.
void GuiPopUpMenuCtrl::onSleep |
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[virtual] |
Called when this object is asked to sleep.
Reimplemented from GuiTextCtrl.
void GuiPopUpMenuCtrl::sort |
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void GuiPopUpMenuCtrl::addEntry |
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const char * |
buf, |
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S32 |
id, |
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U32 |
scheme = 0 | |
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void GuiPopUpMenuCtrl::onRender |
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Point2I |
offset, |
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const RectI & |
updateRect | |
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Called when this control is to render itself.
- Parameters:
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| offset | The location this control is to begin rendering |
| updateRect | The screen area this control has drawing access to |
Reimplemented from GuiTextCtrl.
void GuiPopUpMenuCtrl::onAction |
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[virtual] |
Occurs when this control performs its "action".
Reimplemented from GuiControl.
virtual void GuiPopUpMenuCtrl::closePopUp |
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[virtual] |
void GuiPopUpMenuCtrl::clear |
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void GuiPopUpMenuCtrl::onMouseDown |
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const GuiEvent & |
event |
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[virtual] |
void GuiPopUpMenuCtrl::onMouseUp |
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const GuiEvent & |
event |
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[virtual] |
void GuiPopUpMenuCtrl::setupAutoScroll |
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const GuiEvent & |
event |
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void GuiPopUpMenuCtrl::autoScroll |
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bool GuiPopUpMenuCtrl::onKeyDown |
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const GuiEvent & |
event |
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[virtual] |
Happens when a key is depressed.
- Parameters:
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| event | Event descriptor (which contains the key) |
Reimplemented from GuiControl.
void GuiPopUpMenuCtrl::reverseTextList |
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bool GuiPopUpMenuCtrl::getFontColor |
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ColorI & |
fontColor, |
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S32 |
id, |
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bool |
selected, |
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bool |
mouseOver | |
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S32 GuiPopUpMenuCtrl::getSelected |
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void GuiPopUpMenuCtrl::setSelected |
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S32 |
id |
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const char* GuiPopUpMenuCtrl::getScriptValue |
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[virtual] |
Returns the value of the variable bound to this object.
Reimplemented from GuiTextCtrl.
const char* GuiPopUpMenuCtrl::getTextById |
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S32 |
id |
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S32 GuiPopUpMenuCtrl::findText |
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const char * |
text |
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S32 GuiPopUpMenuCtrl::getNumEntries |
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[inline] |
void GuiPopUpMenuCtrl::replaceText |
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S32 |
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static void GuiPopUpMenuCtrl::initPersistFields |
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void |
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[static] |
Field Documentation
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