torque Torque Game Engine Documentation
TGE Version 1.5.2

GuiSubmenuBackgroundCtrl Class Reference

#include <guiMenuBar.h>

Inheritance diagram for GuiSubmenuBackgroundCtrl:

Inheritance graph
[legend]

Public Member Functions

 GuiSubmenuBackgroundCtrl (GuiMenuBar *ctrl, GuiMenuTextListCtrl *textList)
bool pointInControl (const Point2I &parentCoordPoint)
 This function will return true if the provided coordinates (wrt parent object) are within the bounds of this control.
void onMouseDown (const GuiEvent &event)

Private Types

typedef GuiMenuBackgroundCtrl Parent

Member Typedef Documentation


Constructor & Destructor Documentation

GuiSubmenuBackgroundCtrl::GuiSubmenuBackgroundCtrl ( GuiMenuBar ctrl,
GuiMenuTextListCtrl textList 
)


Member Function Documentation

bool GuiSubmenuBackgroundCtrl::pointInControl ( const Point2I parentCoordPoint  )  [virtual]

This function will return true if the provided coordinates (wrt parent object) are within the bounds of this control.

Parameters:
parentCoordPoint Coordinates to test

Reimplemented from GuiControl.

void GuiSubmenuBackgroundCtrl::onMouseDown ( const GuiEvent event  )  [virtual]

Reimplemented from GuiMenuBackgroundCtrl.




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen