torque Torque Game Engine Documentation
TGE Version 1.5.2

RedBook Class Reference

#include <platformRedBook.h>


Public Types

enum  { PlayFinished = 0 }

Static Public Member Functions

static void handleCallback (U32)
static void init ()
static void destroy ()
static void installDevice (RedBookDevice *)
static U32 getDeviceCount ()
static const char * getDeviceName (U32)
static RedBookDevicegetCurrentDevice ()
static void setLastError (const char *)
static const char * getLastError ()
static bool open (const char *)
static bool open (RedBookDevice *)
static bool close ()
static bool play (U32)
static bool stop ()
static bool getTrackCount (U32 *)
static bool getVolume (F32 *)
static bool setVolume (F32)

Static Private Attributes

static Vector< RedBookDevice * > smDeviceList
static RedBookDevicesmCurrentDevice
static char smLastError []


Member Enumeration Documentation

anonymous enum

Enumerator:
PlayFinished 


Member Function Documentation

static void RedBook::handleCallback ( U32   )  [static]

static void RedBook::init (  )  [static]

static void RedBook::destroy (  )  [static]

static void RedBook::installDevice ( RedBookDevice  )  [static]

static U32 RedBook::getDeviceCount (  )  [static]

static const char* RedBook::getDeviceName ( U32   )  [static]

static RedBookDevice* RedBook::getCurrentDevice (  )  [static]

static void RedBook::setLastError ( const char *   )  [static]

static const char* RedBook::getLastError (  )  [static]

static bool RedBook::open ( const char *   )  [static]

static bool RedBook::open ( RedBookDevice  )  [static]

static bool RedBook::close (  )  [static]

static bool RedBook::play ( U32   )  [static]

static bool RedBook::stop (  )  [static]

static bool RedBook::getTrackCount ( U32  )  [static]

static bool RedBook::getVolume ( F32  )  [static]

static bool RedBook::setVolume ( F32   )  [static]


Field Documentation

char RedBook::smLastError[] [static, private]




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