torque Torque Game Engine Documentation
TGE Version 1.5.2

WeatherLightningStrikeEvent Class Reference

#include <weatherLightning.h>

Inheritance diagram for WeatherLightningStrikeEvent:

Inheritance graph
[legend]

Public Types

enum  Constants { PositionalBits = 10 }

Public Member Functions

 WeatherLightningStrikeEvent ()
 ~WeatherLightningStrikeEvent ()
void pack (NetConnection *, BitStream *)
void write (NetConnection *, BitStream *)
void unpack (NetConnection *, BitStream *)
void process (NetConnection *)
 DECLARE_CONOBJECT (WeatherLightningStrikeEvent)

Data Fields

Point2F mStart
WeatherLightningmLightning

Private Types

typedef NetEvent Parent

Member Typedef Documentation

Reimplemented from NetEvent.


Member Enumeration Documentation

Enumerator:
PositionalBits 


Constructor & Destructor Documentation

WeatherLightningStrikeEvent::WeatherLightningStrikeEvent (  ) 

WeatherLightningStrikeEvent::~WeatherLightningStrikeEvent (  ) 


Member Function Documentation

void WeatherLightningStrikeEvent::pack ( NetConnection ,
BitStream  
) [virtual]

Implements NetEvent.

void WeatherLightningStrikeEvent::write ( NetConnection ,
BitStream  
) [inline, virtual]

Implements NetEvent.

void WeatherLightningStrikeEvent::unpack ( NetConnection ,
BitStream  
) [virtual]

Implements NetEvent.

void WeatherLightningStrikeEvent::process ( NetConnection  )  [virtual]

Implements NetEvent.

WeatherLightningStrikeEvent::DECLARE_CONOBJECT ( WeatherLightningStrikeEvent   ) 


Field Documentation




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen