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sgLightObjectData Class Reference#include <sgLightObject.h>
Inheritance diagram for sgLightObjectData: ![]() Detailed DescriptionThe datablock class for sgUniversalStaticLight.
Member Typedef Documentation
Reimplemented from fxLightData.
Constructor & Destructor Documentation
Member Function Documentation
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from fxLightData.
Reimplemented from fxLightData.
Reimplemented from fxLightData.
Field DocumentationEnables static lighting (baked into light maps) instead of Torque's default dynamic lighting.
Turns this light into a spotlight (only works with static lights).
The spotlight spread angle.
Selects the lighting model. The default lighting model uses (rad^2 / dist^2) and creates a distinct drop off. The advanced lighting model uses (1 - (dist^2 / rad^2)) and creates gradual / global illumination feel (does not perform radiosity). Allows this light to illuminate dts objects.
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