Torque Game Engine Documentation
TGE Version 1.5.2
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Class Hierarchy
Data Structures
Namespaces
Namespace Members
File List
Globals
sgLightObject
::
sgAnimateState
sgLightObject::sgAnimateState Class Reference
Public Member Functions
sgAnimateState
()
void
sgCopyState
(
sgLightObjectData
*
light
)
void
sgRestoreState
(
sgLightObjectData
*
light
)
void
sgDisableState
(
sgLightObjectData
*
light
)
Private Attributes
bool
mUseColour
bool
mUseBrightness
bool
mUseRadius
bool
mUseOffsets
bool
mUseRotation
Constructor & Destructor Documentation
sgLightObject::sgAnimateState::sgAnimateState
(
)
[inline]
Member Function Documentation
void
sgLightObject::sgAnimateState::sgCopyState
(
sgLightObjectData
*
light
)
[inline]
void
sgLightObject::sgAnimateState::sgRestoreState
(
sgLightObjectData
*
light
)
[inline]
void
sgLightObject::sgAnimateState::sgDisableState
(
sgLightObjectData
*
light
)
[inline]
Field Documentation
bool
sgLightObject::sgAnimateState::mUseColour
[private]
bool
sgLightObject::sgAnimateState::mUseBrightness
[private]
bool
sgLightObject::sgAnimateState::mUseRadius
[private]
bool
sgLightObject::sgAnimateState::mUseOffsets
[private]
bool
sgLightObject::sgAnimateState::mUseRotation
[private]
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