torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/sim/decalManager.h File Reference

#include "sim/sceneObject.h"
#include "dgl/gTexManager.h"
#include "game/gameBase.h"

Data Structures

class  DecalData
 DataBlock implementation for decals. More...
struct  DecalInstance
 Store an instance of a decal. More...
class  DecalManager
 Manage decals in the world. More...

Variables

DecalManagergDecalManager


Variable Documentation




All Rights Reserved GarageGames.com, Inc. 1999-2005
Auto-magically Generated with Doxygen