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engine/platformMacCarb/macCarbNPatch.h File Reference
Defines
#define
AGLSETINT_NPATCH_FLAG
((unsigned long)500)
#define
AGLSETINT_NPATCH_LOD
((unsigned long)501)
#define
AGLSETINT_NPATCH_POINTINTERP
((unsigned long)502)
#define
AGLSETINT_NPATCH_NORMALINTERP
((unsigned long)503)
#define
GL_ATIX_pn_triangles
1
#define
GL_PN_TRIANGLES_ATIX
0x6090
#define
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
0x6091
#define
GL_PN_TRIANGLES_POINT_MODE_ATIX
0x6092
#define
GL_PN_TRIANGLES_NORMAL_MODE_ATIX
0x6093
#define
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
0x6094
#define
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX
0x6095
#define
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX
0x6096
#define
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX
0x6097
#define
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX
0x6098
#define
GL_NPATCH_EXT_STRING
"GL_ATIX_pn_triangles"
#define
GL_NPATCH_SETINT_STRING
"glPNTrianglesiATIX"
#define
GETINT_NPATCH_MAX_LEVEL
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
#define
GL_NPATCH_FLAG
GL_PN_TRIANGLES_ATIX
#define
SETINT_NPATCH_LOD
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
#define
SETINT_NPATCH_POINTINTERP
GL_PN_TRIANGLES_POINT_MODE_ATIX
#define
SETINT_NPATCH_NORMALINTERP
GL_PN_TRIANGLES_NORMAL_MODE_ATIX
#define
NPATCH_POINTINTERP_MIN
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX
#define
NPATCH_POINTINTERP_MAX
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX
#define
NPATCH_NORMALINTERP_MIN
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX
#define
NPATCH_NORMALINTERP_MAX
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX
Typedefs
typedef
void
(*)
PFNGLPNTRIANGLESIATIPROC
(
GLenum
pname
,
GLint
param
)
typedef
PFNGLPNTRIANGLESIATIPROC
PFNNPatchSetInt
Define Documentation
#define AGLSETINT_NPATCH_FLAG ((unsigned long)500)
#define AGLSETINT_NPATCH_LOD ((unsigned long)501)
#define AGLSETINT_NPATCH_POINTINTERP ((unsigned long)502)
#define AGLSETINT_NPATCH_NORMALINTERP ((unsigned long)503)
#define GL_ATIX_pn_triangles 1
#define GL_PN_TRIANGLES_ATIX 0x6090
#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX 0x6091
#define GL_PN_TRIANGLES_POINT_MODE_ATIX 0x6092
#define GL_PN_TRIANGLES_NORMAL_MODE_ATIX 0x6093
#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX 0x6094
#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX 0x6095
#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX 0x6096
#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX 0x6097
#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX 0x6098
#define GL_NPATCH_EXT_STRING "GL_ATIX_pn_triangles"
#define GL_NPATCH_SETINT_STRING "glPNTrianglesiATIX"
#define GETINT_NPATCH_MAX_LEVEL GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
#define GL_NPATCH_FLAG GL_PN_TRIANGLES_ATIX
#define SETINT_NPATCH_LOD GL_PN_TRIANGLES_TESSELATION_LEVEL_ATIX
#define SETINT_NPATCH_POINTINTERP GL_PN_TRIANGLES_POINT_MODE_ATIX
#define SETINT_NPATCH_NORMALINTERP GL_PN_TRIANGLES_NORMAL_MODE_ATIX
#define NPATCH_POINTINTERP_MIN GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATIX
#define NPATCH_POINTINTERP_MAX GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATIX
#define NPATCH_NORMALINTERP_MIN GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIX
#define NPATCH_NORMALINTERP_MAX GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIX
Typedef Documentation
typedef
void
(*)
PFNGLPNTRIANGLESIATIPROC
(
GLenum
pname
,
GLint
param
)
typedef
PFNGLPNTRIANGLESIATIPROC
PFNNPatchSetInt
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