torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/platform/platformAL.h File Reference

#include "platform/platform.h"
#include "al/altypes.h"
#include "al/alctypes.h"
#include "al/eaxtypes.h"
#include "al/al_func.h"
#include "al/alc_func.h"
#include "al/eax_func.h"

Namespaces

namespace  Audio

Defines

#define AL_FUNCTION(fn_return, fn_name, fn_args, fn_value)   extern fn_return (FN_CDECL *fn_name)fn_args;
#define AL_GAIN_LINEAR   0xFF01

Functions

bool Audio::OpenALInit ()
void Audio::OpenALShutdown ()
bool Audio::OpenALDLLInit ()
void Audio::OpenALDLLShutdown ()
F32 Audio::DBToLinear (F32 value)
F32 Audio::linearToDB (F32 value)


Define Documentation

#define AL_FUNCTION ( fn_return,
fn_name,
fn_args,
fn_value   )     extern fn_return (FN_CDECL *fn_name)fn_args;

#define AL_GAIN_LINEAR   0xFF01




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