torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/platformX86UNIX/platformX86UNIX.h File Reference

#include "platform/platform.h"
#include "platform/event.h"
#include <stdio.h>
#include <string.h>

Defines

#define PREF_DIR_ROOT   ".garagegames"
#define PREF_DIR_GAME_NAME   "torqueDemo"

Functions

bool GL_EXT_Init (void)
void PlatformBlitInit (void)
void Cleanup (bool minimal=false)
void ImmediateShutdown (S32 exitCode, S32 signalNum=0)
void ProcessControlInit ()
bool AcquireProcessMutex (const char *mutexName)
char * strtolwr (char *str)
void DisplayErrorAlert (const char *errMsg, bool showSDLError=true)
char * stristr (char *szStringToBeSearched, const char *szSubstringToSearchFor)

Variables

const S32 TORQUE_SETVIDEOMODE = 1


Define Documentation

#define PREF_DIR_ROOT   ".garagegames"

#define PREF_DIR_GAME_NAME   "torqueDemo"


Function Documentation

bool GL_EXT_Init ( void   ) 

void PlatformBlitInit ( void   ) 

void Cleanup ( bool  minimal = false  ) 

void ImmediateShutdown ( S32  exitCode,
S32  signalNum = 0 
)

void ProcessControlInit (  ) 

bool AcquireProcessMutex ( const char *  mutexName  ) 

char* strtolwr ( char *  str  ) 

void DisplayErrorAlert ( const char *  errMsg,
bool  showSDLError = true 
)

char* stristr ( char *  szStringToBeSearched,
const char *  szSubstringToSearchFor 
)


Variable Documentation




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