torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/core/resManager.h File Reference

#include "platform/platform.h"
#include "core/tVector.h"
#include "core/stringTable.h"
#include "core/fileStream.h"
#include "core/zipSubStream.h"
#include "core/zipAggregate.h"
#include "core/zipHeaders.h"
#include "core/crc.h"

Data Structures

class  ResourceInstance
 The base class for all resources. More...
class  ResourceObject
 Wrapper around a ResourceInstance. More...
class  Resource< T >
 Wrapper class around a ResourceInstance subclass. More...
class  ResDictionary
 Resource Dictionary. More...
class  ResManager
 A virtual file system for the storage and retrieval of ResourceObjects. More...
struct  ResManager::RegisteredExtension

Defines

#define InvalidCRC   0xFFFFFFFF
#define INVALID_ID   ((U32)(~0))

Typedefs

typedef ResourceInstance *(*) RESOURCE_CREATE_FN (Stream &stream)

Variables

ResManagerResourceManager


Define Documentation

#define InvalidCRC   0xFFFFFFFF

#define INVALID_ID   ((U32)(~0))


Typedef Documentation


Variable Documentation




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