engine/lightingSystem/sgLightingModel.h File Reference
#include "math/mMath.h"
#include "core/color.h"
#include "core/tVector.h"
#include "core/dataChunker.h"
#include "console/console.h"
#include "console/consoleTypes.h"
#include "lightingSystem/sgLightManager.h"
#include "core/stringTable.h"
Define Documentation
#define SG_LIGHTINGMODEL_NAME "SG - %s (Lighting Pack)" |
#define SG_DYNAMICLIGHTING_TYPE2 |
|