torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/terrain/sky.h File Reference

#include "math/mMath.h"
#include "dgl/gTexManager.h"
#include "sim/sceneObject.h"
#include "sceneGraph/sceneState.h"
#include "sceneGraph/sceneGraph.h"
#include "math/mPoint.h"
#include "dgl/materialList.h"
#include "game/gameBase.h"

Data Structures

struct  StormInfo
struct  StormCloudData
struct  StormFogVolume
struct  StormFogData
class  Cloud
class  Sky

Defines

#define MAX_NUM_LAYERS   3
#define MAX_BAN_POINTS   20

Enumerations

enum  SkyState {
  isDone = 0,
  comingIn = 1,
  goingOut = 2
}


Define Documentation

#define MAX_NUM_LAYERS   3

#define MAX_BAN_POINTS   20


Enumeration Type Documentation

enum SkyState

Enumerator:
isDone 
comingIn 
goingOut 




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