torque Torque Game Engine Documentation
TGE Version 1.5.2

AllocatedTexture Struct Reference

#include <terrRender.h>


Public Member Functions

 AllocatedTexture ()
void unlink ()
void linkAfter (AllocatedTexture *t)

Data Fields

U32 level
S32 x
S32 y
F32 distance
EmitChunklist
TextureHandle handle
AllocatedTexturenext
AllocatedTextureprevious
AllocatedTexturenextLink
U32 mipLevel


Constructor & Destructor Documentation

AllocatedTexture::AllocatedTexture (  )  [inline]


Member Function Documentation

void AllocatedTexture::unlink (  )  [inline]

void AllocatedTexture::linkAfter ( AllocatedTexture t  )  [inline]


Field Documentation

TextureHandle AllocatedTexture::handle




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