Qt Reference Documentation

QML Grid Element

The Grid item positions its children in a grid. More...

Inherits Item

  • List of all members, including inherited members
  • Properties

    Detailed Description

    The Grid item positions its child items so that they are aligned in a grid and are not overlapping.

    The grid positioner calculates a grid of rectangular cells of sufficient size to hold all items, placing the items in the cells, from left to right and top to bottom. Each item is positioned in the top-left corner of its cell with position (0, 0).

    A Grid defaults to four columns, and as many rows as are necessary to fit all child items. The number of rows and columns can be constrained by setting the rows and columns properties.

    Spacing can be added between child items by setting the spacing property. The amount of spacing applied will be the same in the horizontal and vertical directions.

    See Using QML Positioner and Repeater Items for more details about this item and other related items.

    Example Usage

    The following example demonstrates this.

     import Qt 4.7
    
     Grid {
         columns: 3
         spacing: 2
         Rectangle { color: "red"; width: 50; height: 50 }
         Rectangle { color: "green"; width: 20; height: 50 }
         Rectangle { color: "blue"; width: 50; height: 20 }
         Rectangle { color: "cyan"; width: 50; height: 50 }
         Rectangle { color: "magenta"; width: 10; height: 10 }
     }

    Using Transitions

    Transitions can be used to animate items that are added to, moved within, or removed from a Grid item. The add and move properties can be set to the transitions that will be applied when items are added to, removed from, or re-positioned within a Grid item.

    Limitations

    Note that the positioner assumes that the x and y positions of its children will not change. If you manually change the x or y properties in script, bind the x or y properties, use anchors on a child of a positioner, or have the width or height of a child depend on the position of a child, then the positioner may exhibit strange behaviour. If you need to perform any of these actions, consider positioning the items without the use of a Grid.

    Items with a width or height of 0 will not be positioned.

    See also Flow, Row, Column, and Positioners example.

    Property Documentation

    This property holds the transition to be applied when adding an item to the positioner. The transition will only be applied to the added item(s). Positioner transitions will only affect the position (x, y) of items.

    For a positioner, adding an item can mean that either the object has been created or reparented, and thus is now a child or the positioner, or that the object has had its opacity increased from zero, and thus is now visible.

    See also move.


    columns : int

    This property holds the number of columns in the grid. The default number of columns is 4.

    If the grid does not have enough items to fill the specified number of columns, some columns will be of zero width.


    This property holds the flow of the layout.

    Possible values are:

    • Grid.LeftToRight (default) - Items are positioned next to to each other from left to right, then wrapped to the next line.
    • Grid.TopToBottom - Items are positioned next to each other from top to bottom, then wrapped to the next column.

    move : Transition

    This property holds the transition to be applied when moving an item within the positioner. Positioner transitions will only affect the position (x, y) of items.

    This transition can be performed when other items are added or removed from the positioner, or when items resize themselves.

     Grid {
         move: Transition {
             NumberAnimation {
                 properties: "x,y"
                 ease: "easeOutBounce"
             }
         }
     }

    See also add and Positioners example.


    rows : int

    This property holds the number of rows in the grid.

    If the grid does not have enough items to fill the specified number of rows, some rows will be of zero width.


    spacing : int

    The spacing is the amount in pixels left empty between adjacent items. The default spacing is 0.

    The below example places a Grid containing a red, a blue and a green rectangle on a gray background. The area the grid positioner occupies is colored white. The positioner on the left has the no spacing (the default), and the positioner on the right has a spacing of 6.

    See also rows and columns.


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