var speed : float
Description
The playback speed of the animation. 1 is normal playback speed.
A negative playback speed will play the animation backwards.
animation[
"Walk"].speed = -1.0;
animation[
"Walk"].speed = 2;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
animation[
"Walk"].speed = -1.0F;
animation[
"Walk"].speed = 2;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
animation['Walk'].speed = (-1.0F)
animation['Walk'].speed = 2