AnimationState.speed Manual     Reference     Scripting  
Scripting > Runtime Classes > AnimationState
AnimationState.speed

var speed : float

Description

The playback speed of the animation. 1 is normal playback speed.

A negative playback speed will play the animation backwards.

JavaScripts
// Walk backwards
animation["Walk"].speed = -1.0;

// Walk at double speed
animation["Walk"].speed = 2;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
animation["Walk"].speed = -1.0F;
animation["Walk"].speed = 2;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
animation['Walk'].speed = (-1.0F)
animation['Walk'].speed = 2