Description
The clip that is being played by this animation state.
print(animation[
"walk"].clip.frameRate);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(animation[
"walk"].clip.frameRate);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print(animation['walk'].clip.frameRate)