function LogError (warning : string, context : Object = null) : void
Description
Logs an import error message to the console.
Pass an asset as the second argument to link the error to the asset in the editor.
See Also: Debug.LogError.
class CustomImportSettings
extends AssetPostprocessor {
function OnPreprocessTexture() {
var importer :
TextureImporter = assetImporter;
if(!importer)
LogError(
"Texture doesnt exists");
}
}