function OnPreprocessTexture () : void
Description
Add this function in a subclass to get a notification just before the texture importer is run.
This lets you setup default values for the import settings.
class MyTexturePostprocessor
extends AssetPostprocessor {
function OnPreprocessTexture () {
if (assetPath.Contains(
"_bumpmap")) {
var textureImporter :
TextureImporter = assetImporter;
textureImporter.convertToNormalmap = true;
}
}
}