var dopplerLevel : float
Description
Sets the Doppler scale for this AudioSource
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
audio.dopplerLevel = 0;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
audio.dopplerLevel = 0