Description
The raw key code for keyboard events.
Used in EventType.KeyDown and EventType.KeyUp events; this returns KeyCode value
that matches the physical keyboard key. Use this for handling cursor keys,
function keys etc.
See Also: Event.character.
function OnGUI() {
var e : Event =
Event.current;
if (e.isKey) {
Debug.Log(
"Detected key code: " + e.keyCode);
}
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnGUI() {
Event e =
Event.current;
if (e.isKey)
Debug.Log(
"Detected key code: " + e.keyCode);
}
}