Input
.touchCount
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Input
.touchCount
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Class Variables
acceleration
accelerationEventCount
accelerationEvents
anyKey
anyKeyDown
deviceOrientation
inputString
mousePosition
multiTouchEnabled
touchCount
touches
Class Functions
GetAccelerationEvent
GetAxis
GetAxisRaw
GetButton
GetButtonDown
GetButtonUp
GetJoystickNames
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GetMouseButton
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GetMouseButtonUp
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GetTouch
ResetInputAxes
static
var
touchCount :
int
Description
Number of touches. Guaranteed not to change throughout the frame.
(Read Only)
.
JavaScripts
JavaScript
C#
Boo
function
Update
() {
if
(
Input.touchCount
> 0) {
print(
Input.touchCount
);
}
}
using UnityEngine;
using System.Collections;
public
class
example :
MonoBehaviour
{
void
Update
() {
if
(
Input.touchCount
> 0)
print(
Input.touchCount
);
}
}
import
UnityEngine
import
System.Collections
class
example(
MonoBehaviour
):
def
Update
():
if
Input.touchCount
> 0:
print(
Input.touchCount
)