Description
The cookie texture projected by the light.
If the cookie is a cube map, the light will become a Point light.
Note that cookies are only displayed for pixel lights.
See Also: Light component
var newCookie :
Texture2D;
light.cookie = newCookie;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Texture2D newCookie;
void Awake() {
light.cookie = newCookie;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public newCookie as
Texture2D def
Awake():
light.cookie = newCookie