When you want to provide search in your application, the last thing you should have to worry about is where to put your search box. By using the Android search framework, your application will reveal a custom search dialog whenever the user requests it. At the press of a dedicated search key or an API call from your application, the search dialog will appear at the top of the screen and will automatically show your application icon. An example is shown in the screenshot below.
This guide will teach you how to set up your application to provide search in a custom search dialog. In doing so, you will provide a standardized search experience and be able to add features like voice search and search suggestions.
The Android search framework will manage the search dialog on your behalf; you never need
to draw it or worry about where it is, and your current Activity will not be
interrupted. The SearchManager
is the component that does this work for
you (hereafter, referred to as "the Search Manager"). It manages the life of the Android search
dialog and will send your application the search query when executed by the user.
When the user executes a search, the Search Manager will use a specially-formed Intent to pass the search query to the Activity that you've declared to handle searches. Essentially, all you need is an Activity that receives this Intent, performs the search, and presents the results. Specifically, what you need is the following:
Activity
that receives the search query then
searches your data and displays the search results.The searchable configuration is an XML file that defines several settings for the Android search
dialog in your application. This file is traditionally named searchable.xml
and must be
saved in the res/xml/
project directory.
The file must consist of the <searchable>
element as the root node and specify one
or more attributes that configure your search dialog. For example:
<?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="@string/app_label" > </searchable>
This is the minimum configuration required in order to provide the search dialog. The android:label
attribute is the only required attribute and points to a string resource, which
should normally be the same as the application. (Although it's required, this
label isn't actually shown to the user until you enable suggestions for Quick Search Box.)
There are several other attributes accepted by the <searchable>
element. Most of
which apply only when configuring features such as search suggestions and voice
search. However, we recommend that you always include the android:hint
attribute, which
specifies a string resource for the text to display in the search dialog's text box before the user
enters their query—it provides important clues to the user about what they can search.
Tip: For consistency among other
Android applications, you should format the string for android:hint
as "Search
<content-or-product>". For example, "Search songs and artists" or "Search
YouTube".
Next, you'll hook this configuration into your application.
When the user executes a search from the search dialog, the Search Manager will send
your searchable Activity
the search query with the ACTION_SEARCH
Intent
. Your searchable Activity will
then search your data and present the results.
If you don't have one already, create an Activity
that will be used to
perform searches, then declare it to
accept the ACTION_SEARCH
Intent
and apply the
searchable configuration. To do so, you need to add an <intent-filter>
element and a <meta-data>
element to the
appropriate <activity>
element in your manifest file. For example:
<application ... > <activity android:name=".MySearchableActivity" > <intent-filter> <action android:name="android.intent.action.SEARCH" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity> ... </application>
The android:name
attribute in the <meta-data>
element must be defined with
"android.app.searchable"
and the android:resource
attribute value must be a
reference to the searchable configuration file saved in res/xml
(in this example, it
refers to the res/xml/searchable.xml
file).
If you're wondering why the <intent-filter>
does not include a <category>
with the DEFAULT
value, it's because the Intent that is delivered to this Activity when a search is executed will
explicitly define this Activity as the component for the Intent (which the Search Manager knows
from the searcahble meta-data declared for the Activity).
Be aware that the search dialog will not be available from within every Activity of your application, by default. Rather, the search dialog will be presented to users only when they invoke search from a searchable context of your application. A searchable context is any Activity for which you have declared searchable meta-data in the manifest file. For example, the searchable Activity itself (declared in the manifest snippet above) is a searchable context because it contains searchable meta-data that defines the searchable configuration. Any other Activity in your application is not a searchable context, by default, and thus, will not reveal the search dialog. You probably do want the search dialog to be available from every Activity in your application, so this can be easily fixed.
If you want all of your activities to provide the search dialog, add another <meta-data>
element inside the <application>
element. Use this element to declare the existing searchable Activity as the
default searchable Activity. For example:
<application ... > <activity android:name=".MySearchableActivity" > <intent-filter> <action android:name="android.intent.action.SEARCH" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity> <activity android:name=".AnotherActivity" ... > </activity> <!-- this one declares the searchable Activity for the whole app --> <meta-data android:name="android.app.default_searchable" android:value=".MySearchableActivity" /> ... </application>
The <meta-data>
element with the android:name
attribute value of
"android.app.default_searchable"
specifies a default searchable Activity for the context in
which it is placed (which, in this case, is the entire application). The searchable Activity to
use is specified with the android:value
attribute. All other activities in the
application, such as AnotherActivity
, are now considered a searchable context and can invoke
the search dialog. When a search is executed, MySearchableActivity
will
be launched to handle the search query.
Notice that this allows you to control which activities provide search at a more granular level.
To specify only an individual Activity as a searchable context, simply place the <meta-data>
with the "android.app.default_searchable"
name inside the respective <activity>
element (rather than inside the <application>
). And, while it is uncommon, you can
even create more than one searchable Activity and provide each one in different contexts of your
application, either by declaring a different searchable Activity in each <activity>
element, or declaring a default searchable Activity for the entire application and then overriding
it with a different <meta-data>
element inside certain activities.
Once your Activity is declared searchable, performing the actual search involves three steps: receiving the query, searching your data, and presenting the results.
Traditionally, your search results should be presented in a ListView
(assuming that our results are text-based), so
you may want your searchable Activity to extend ListActivity
, which
provides easy access to ListView
APIs. (See the List View Tutorial for a simple
ListActivity
sample.)
When a search is executed from the search dialog, your searchable Activity will be opened
with the ACTION_SEARCH
Intent
, which carries
the search query in the
QUERY
extra. All you need to do is check for
this Intent and extract the string. For example, here's how you can get the query when your
Activity launches:
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.search); Intent intent = getIntent(); if (Intent.ACTION_SEARCH.equals(intent.getAction())) { String query = intent.getStringExtra(SearchManager.QUERY); doMySearch(query); } }
The QUERY
string is always included with
the ACTION_SEARCH
Intent. In this example, the query is
retrieved and passed to a local doMySearch()
method where the actual search operation
is done.
The process of storing and searching your data is a process that's unique to your application. There are many ways that you might do this and discussing all options is beyond the scope of this document. This guide will not teach you how to store your data and search it; this is something you must carefully consider in terms of your needs and your data. However, here are some tips you may be able to apply:
SQLiteDatabase
class for
information about SQLite on Android. Also look at the Searchable Dictionary sample
application to see a complete SQLite implementation that performs searches with FTS3.android.net
for a reference of network APIs and Creating a Progress Dialog to see
how you can display a progress wheel.An Adapter will bind individual items from a set of data into individual View
objects. When the Adapter
is applied to a ListView
, the Views are injected as individual items of the
list. Adapter
is simply an interface, so implementations such as CursorAdapter
(for binding data from a Cursor
) are needed.
If none of the existing implementations work for your data, then you should implement your own from
BaseAdapter
. Install the SDK Samples package for API Level 4 to see a
version of the Searchable Dictionary that creates a custom BaseAdapter.
Regardless of where your data lives and how you search it, we recommend that you return search
results to your searchable Activity with an Adapter
. This way, you can easily
present all the search results in a ListView
. If your data comes from a
SQLite database query, then you can easily apply your results to a ListView
using a CursorAdapter
. If your data comes in some other type of format, then
you can create an extension of the BaseAdapter
.
Presenting your search results is mostly a UI detail and not something covered by the search
framework APIs. However, a simple solution is to create your searchable Activity to extend ListActivity
and then call setListAdapter(ListAdapter)
, passing it an Adapter
that is bound to your data. This will automatically project all the
results into the Activity ListView
.
For more help presenting your results, see the ListActivity
documentation.
Also see the Searchable Dictionary sample
application for an a complete demonstration of how to search an SQLite database and use an
Adapter
to provide resuls in a ListView
.
Once you have a searchable Activity in place, invoking the search dialog so the user can submit a query is easy. Many Android devices provide a dedicated search key and when it is pressed while the user is within a searchable context of your application, the search dialog will be revealed. However, you should never assume that a search key is available on the user's device and should always provide a search button in your UI that will invoke search.
To invoke search from your Activity, simply call onSearchRequested()
.
For example, you should provide a menu item in your Options Menu or a button in your UI to invoke search with this method. For your convenience, this search_icons.zip file includes icons for medium and high density screens, which you can use for your menu item or button (low density screens will automatically scale-down the hdpi image by one half).
You can also enable "type-to-search" functionality in your Activity by calling setDefaultKeyMode
(DEFAULT_KEYS_SEARCH_LOCAL
). When this is enabled and the user begins typing on
the keyboard, search will automatically be
invoked and the keystrokes will be inserted in the search dialog. Be sure to enable this mode
during your Activity onCreate()
method.
The search dialog behaves like a Dialog
that floats at the top of the
screen. It
does not cause any change in the Activity stack, so no life-cycle methods (such as onPause()
) will
be called. All that happens is your Activity loses input focus as it is given to the search dialog.
If you want to be notified when search is invoked, simply override the onSearchRequested()
method. When this is called, you can do any work you may
want to do when your Activity looses input focus (such as pause animations). But unless you are
Passing Search Context Data (discussed above), you should always
call the super class implementation. For example:
@Override public boolean onSearchRequested() { pauseSomeStuff(); return super.onSearchRequested(); }
If the user cancels search by pressing the device Back key, the Activity in which search was
invoked will re-gain input focus. You can register to be notified when the search dialog is
closed with setOnDismissListener(SearchManager.OnDismissListener)
and/or setOnCancelListener(SearchManager.OnCancelListener)
. You
should normally only need to register the OnDismissListener
, because this is called every time that the search dialog is closed. The OnCancelListener
only pertains to events in which the
user explicitly left the search dialog, so it is not called when a search is executed (in which
case, the search dialog naturally disappears).
If the current Activity is not the searchable Activity, then the normal Activity life-cycle
events will be triggered once the user executes a search (the current Activity will receive onPause()
and so forth, as
described in Application
Fundamentals). If, however, the current Activity is the searchable Activity, then one of two
things will happen:
ACTION_SEARCH
Intent with a call to onCreate()
and a new instance of the
Activity will be brought to the top of the stack. You'll now have two instances of your searchable
Activity in the Activity stack (so pressing the Back key will go back to the previous instance of
the searchable Activity, rather than exiting the searchable Activity).android:launchMode
to "singleTop" then the
searchable Activity will receive the ACTION_SEARCH
Intent with a call
to onNewIntent(Intent)
, passing the new ACTION_SEARCH
Intent here. For example, here's how you might want to handle
this case:
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.search); handleIntent(getIntent()); } @Override protected void onNewIntent(Intent intent) { setIntent(intent); handleIntent(intent); } private void handleIntent(Intent intent) { if (Intent.ACTION_SEARCH.equals(intent.getAction())) { String query = intent.getStringExtra(SearchManager.QUERY); doMySearch(query); } }
Compared to the example code in the section about Performing a
Search, all the code to handle the
search Intent has been moved outside the onCreate()
method so it can also be executed from onNewIntent()
.
It's important to note that when onNewIntent(Intent)
is
called, the Activity has not been restarted, so the getIntent()
method
will still return the Intent that was first received with onCreate()
. This is why setIntent(Intent)
is called inside onNewIntent(Intent)
(just in case you call getIntent()
at a later time).
This second scenario is normally ideal, because the chances are good that once a search is completed, the user will perform additional searches and it's a bad experience if your application piles multiple instances of the searchable Activity on the stack. So we recommend that you set your searchable Activity to "singleTop" launch mode in the application manifest. For example:
<activity android:name=".MySearchableActivity" android:launchMode="singleTop" > <intent-filter> <action android:name="android.intent.action.SEARCH" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity>
In order to refine your search criteria, you may want to provide some additional
data to your searchable Activity when a search is executed. For instance, when you search your data,
you may want to filter results based on more than just the search query text. In a simple
case, you could just make your refinements inside the searchable Activity, for every search made.
If, however, your
search criteria may vary from one searchable context to another, then you can pass whatever data is
necessary to refine your search in the APP_DATA
Bundle, which is
included in the ACTION_SEARCH
Intent.
To pass this kind of data to your searchable Activity, you need to override onSearchRequested()
method for the Activity in which search will be invoked.
For example:
@Override public boolean onSearchRequested() { Bundle appData = new Bundle(); appData.putBoolean(MySearchableActivity.JARGON, true); startSearch(null, false, appData, false); return true; }
Returning "true" indicates that you have successfully handled this callback event. Then in your
searchable Activity, you can extract this data from the APP_DATA
Bundle
to refine the search. For example:
Bundle appData = getIntent().getBundleExtra(SearchManager.APP_DATA); if (appData != null) { boolean jargon = appData.getBoolean(MySearchableActivity.JARGON); }
Note: You should never call the startSearch()
method from outside
the onSearchRequested()
callback method. When you want to invoke the
search dialog, always call onSearchRequested()
so that custom
implementations (such as the addition of appData
, in the above example) can be accounted
for.
You can easily add voice search functionality to your search dialog by adding the android:voiceSearchMode
attribute to your searchable configuration. This will add a voice search
button in the search dialog that, when clicked, will launch a voice prompt. When the user
has finished speaking, the transcribed search query will be sent to your searchable
Activity.
To enable voice search for your activity, add the android:voiceSearchMode
attribute to your searchable configuration. For example:
<?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="@string/search_label" android:hint="@string/search_hint" android:voiceSearchMode="showVoiceSearchButton|launchRecognizer" > </searchable>
The value showVoiceSearchButton
is required to enable voice
search, while the second value, launchRecognizer
, specifies that the voice search button
should launch a recognizer that returns the transcribed text to the searchable Activity. This is
how most applications should declare this attribute.
There are some additional attributes you can provide to specify the voice search behavior, such as the language to be expected and the maximum number of results to return. See the Searchable Configuration for more information about the available attributes.
Note: Carefully consider whether voice search is appropriate for your application. All searches performed with the voice search button will be immediately sent to your searchable Activity without a chance for the user to review the transcribed query. Be sure to sufficiently test the voice recognition and ensure that it understands the types of queries that the user will submit inside your application.