ivaria/dynamics.h File Reference
Physics interfaces. More...
#include "csutil/scf.h"
Go to the source code of this file.
Classes | |
struct | iBodyGroup |
Body Group is a collection of bodies which don't collide with each other. More... | |
struct | iDynamics |
This is the interface for the actual plugin. More... | |
struct | iDynamicsColliderCollisionCallback |
This is the interface for attaching a collider callback to the body. More... | |
struct | iDynamicsCollisionCallback |
This is the interface for attaching a collider callback to the body. More... | |
struct | iDynamicsMoveCallback |
This is the interface for a dynamics move callback. More... | |
struct | iDynamicsSystemCollider |
This is the interface for a dynamics system collider. More... | |
struct | iDynamicSystem |
This is the interface for the dynamics core. More... | |
struct | iJoint |
This is the interface for a joint. More... | |
struct | iRigidBody |
This is the interface for a rigid body. More... | |
Enumerations | |
enum | csColliderGeometryType |
Detailed Description
Physics interfaces.
Definition in file dynamics.h.
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