CrystalSpace

Public API Reference

csplugincommon/particlesys/partgen.h File Reference

Particle system. More...

#include "csextern.h"
#include "csgeom/box.h"
#include "cstool/objmodel.h"
#include "csgeom/vector3.h"
#include "csgfx/shadervarcontext.h"
#include "cstool/rendermeshholder.h"
#include "csutil/cscolor.h"
#include "csutil/flags.h"
#include "csutil/floatrand.h"
#include "csutil/refarr.h"
#include "iengine/lightmgr.h"
#include "iengine/material.h"
#include "imesh/object.h"
#include "imesh/particle.h"
#include "imesh/partsys.h"
#include "imesh/sprite2d.h"
#include "ivideo/graph3d.h"
#include "csutil/win32/msvc_deprecated_warn_off.h"
#include "csutil/win32/msvc_deprecated_warn_on.h"

Go to the source code of this file.

Classes

class  csNewtonianParticleSystem
 This class has a set of particles that behave with phsyics. More...
class  csParticleSystem
 This class represents a particle system. More...
struct  csParticleSystem::PerFrameData


Detailed Description

Particle system.

Definition in file partgen.h.


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