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TrinityCore
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- d -
- d_code
: deflate.h
- D_CODES
: deflate.h
- Dad
: deflate.h
- DATA_GROUND_POSITION_Z
: boss_prince_taldaram.cpp
- DATA_SPHERE_ANGLE_OFFSET
: boss_prince_taldaram.cpp
- DATA_SPHERE_DISTANCE
: boss_prince_taldaram.cpp
- DataHeader
: blackrock_caverns.h
, magisters_terrace.h
, halls_of_origination.h
, auchenai_crypts.h
, mana_tombs.h
, onyxias_lair.h
, sethekk_halls.h
, shadow_labyrinth.h
, scarlet_monastery.h
, razorfen_downs.h
, black_temple.h
, serpent_shrine.h
, razorfen_kraul.h
, steam_vault.h
, the_slave_pens.h
, blackrock_depths.h
, scholomance.h
, ruins_of_ahnqiraj.h
, gruuls_lair.h
, blood_furnace.h
, temple_of_ahnqiraj.h
, hellfire_ramparts.h
, magtheridons_lair.h
, shadowfang_keep.h
, wailing_caverns.h
, shattered_halls.h
, arcatraz.h
, zulfarrak.h
, the_botanica.h
, the_eye.h
, blackrock_spire.h
, stratholme.h
, stonecore.h
, mechanar.h
, ahnkahet.h
, sunken_temple.h
, azjol_nerub.h
, obsidian_sanctum.h
, blackwing_lair.h
, sunwell_plateau.h
, ruby_sanctum.h
, trial_of_the_champion.h
, uldaman.h
, trial_of_the_crusader.h
, drak_tharon_keep.h
, molten_core.h
, zulaman.h
, forge_of_souls.h
, halls_of_reflection.h
, zulgurub.h
, pit_of_saron.h
, gundrak.h
, deadmines.h
, blackfathom_deeps.h
, icecrown_citadel.h
, naxxramas.h
, hyjal.h
, eye_of_eternity.h
, nexus.h
, baradin_hold.h
, gnomeregan.h
, culling_of_stratholme.h
, oculus.h
, halls_of_lightning.h
, old_hillsbrad.h
, halls_of_stone.h
, ulduar.h
, karazhan.h
, the_black_morass.h
, utgarde_keep.h
, utgarde_pinnacle.h
, firelands.h
, vault_of_archavon.h
, violet_hold.h
- DB2_REPLY_ITEM
: WorldSession.h
- DB2_REPLY_SPARSE
: WorldSession.h
- DBGFUN
: stdsoap2.h
- DBGFUN1
: stdsoap2.h
- DBGFUN2
: stdsoap2.h
- DBGFUN3
: stdsoap2.h
- DBGHEX
: stdsoap2.h
- DBGLOG
: stdsoap2.h
- DBGMSG
: stdsoap2.h
- DBL_NAN
: stdsoap2.h
- DBL_NINFTY
: stdsoap2.h
- DBL_PINFTY
: stdsoap2.h
- DEATH_EXPIRE_STEP
: Player.cpp
- DEBUG_TRAJ
: Spell.cpp
- DEBUG_WRITE
: IntermediateValues.cpp
- debugAssert
: debugAssert.h
- debugAssertM
: debugAssert.h
- debugBreak
: debugAssert.h
- DECLARE_BINARYFORMATOF
: BinaryFormat.h
- DECLARE_COMPUTE_TYPE
: Map2D.h
- DECLARE_CONVERT_FUNC
: ImageFormat_convert.cpp
- DECLARE_GET_REPEATED_FIELD
: message.h
- DECLARE_METHODS_1
: Matrix.h
- DECLARE_READER
: BinaryInput.h
- DECLARE_WRITER
: BinaryOutput.h
- DECLSPEC_DEPRECATED
: Define.h
- DECLSPEC_NORETURN
: Define.h
- DEF_MEM_LEVEL
: gzguts.h
, zutil.h
- DEF_WBITS
: zutil.h
- DEFAULT_BLOCK_SIZE
: FileStream.h
- DEFAULT_BUILD_NUMBER
: FileStream.h
- DEFAULT_COMBAT_REACH
: Object.h
- DEFAULT_GOSSIP_MESSAGE
: GossipDef.h
- DEFAULT_GRID_EXPIRY
: Map.cpp
- DEFAULT_HEIGHT_SEARCH
: Map.h
- DEFAULT_LOCALE
: Common.h
- DEFAULT_MAX_PLAYER_DISTANCE
: ScriptedEscortAI.h
- DEFAULT_PHASE
: Object.h
- DEFAULT_VISIBILITY_BGARENAS
: Object.h
- DEFAULT_VISIBILITY_DISTANCE
: Object.h
- DEFAULT_VISIBILITY_INSTANCE
: Object.h
- DEFAULT_VISIBILITY_NOTIFY_PERIOD
: NGrid.h
- DEFAULT_WORLD_OBJECT_SIZE
: Object.h
- DEFINE_DB2_SET_COMPARATOR
: DB2Stores.h
- DEFINE_HANDLER
: Opcodes.cpp
- DEFINE_OPCODE_HANDLER_OLD
: Opcodes.cpp
- DEFINE_SERVER_OPCODE_HANDLER
: Opcodes.cpp
- DEFINE_TEXTUREFORMAT_METHOD
: ImageFormat.cpp
- deflateInit
: zlib.h
- deflateInit2
: zlib.h
- DELIMITER
: ChatLink.cpp
- DELIRIOUS_SLASH
: boss_blood_queen_lana_thel.cpp
- DEMON_REALM_Z
: boss_kalecgos.cpp
- desc
: extension_set.h
- DIABLO3_ASSET_COUNT
: CascRootFile_Diablo3.cpp
- DIABLO3_INVALID_FILE
: CascRootFile_Diablo3.cpp
- DIABLO3_INVALID_INDEX
: CascRootFile_Diablo3.cpp
- DIABLO3_MAX_ASSETS
: CascRootFile_Diablo3.cpp
- DIABLO3_MAX_LEVEL0_LENGTH
: CascRootFile_Diablo3.cpp
- DIABLO3_MAX_SUBDIRS
: CascRootFile_Diablo3.cpp
- DIABLO3_PACKAGES_SIGNATURE
: CascRootFile_Diablo3.cpp
- DIABLO3_SUBDIR_SIGNATURE
: CascRootFile_Diablo3.cpp
- DISABLED_MIRROR_TIMER
: Player.h
- DISPEL_ALL_MASK
: SharedDefines.h
- DOT
: Ray.h
- DRAGON_REALM_Z
: boss_kalecgos.cpp
- DRAKE_ENTRY
: instance_old_hillsbrad.cpp
- DrakTharonKeepScriptName
: drak_tharon_keep.h
- dss_prec_names
: private_namespace.h
- dtAssert
: DetourAssert.h
- DUMP_LEVEL_ENCODING_FILE
: RootHandler.h
- DUMP_LEVEL_INDEX_ENTRIES
: RootHandler.h
- DUMP_LEVEL_ROOT_FILE
: RootHandler.h
- DUMP_TABLE_COUNT
: PlayerDump.cpp
- DYN_TREES
: zutil.h